Difference between revisions of "GetGameMode"

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== See also ==
 
== See also ==
 
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[[SetGameMode]]
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[[SetGameMode]], [[GM*]]
 
[[Category: Game modes]]
 
[[Category: Game modes]]

Revision as of 16:33, 20 August 2009

This page was generated by Sunjammer's Dragon Age Script Parser.

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This page should be reviewed by a knowledgeable scripter as it may require updating. If an issue with the source file is identified it should be reported to BioWare.

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This function gets the current game mode.

int GetGameMode(
);
Parameters:
None
Returns:

a GM_* var on success, GM_INVALID on error.

Source:

script.ldf

Description

This function returns the current game mode for a specific player. A game mode can be combat, explore, dialog etc'


See also

SetGameMode, GM*