Difference between revisions of "Engine SetImmortal"
From Dragon Age Toolset Wiki
BryanDerksen (Talk | contribs) m (1 revision: Importing auto-generated function articles) |
BryanDerksen (Talk | contribs) (looks okay, removing tag) |
||
Line 1: | Line 1: | ||
− | |||
{{dafunction | {{dafunction | ||
|name=Engine_SetImmortal | |name=Engine_SetImmortal | ||
Line 17: | Line 16: | ||
== Description == | == Description == | ||
<!-- This section contains the full description from the functions comments. Do not change unless you are confident these are incomplete or incorrect. --> | <!-- This section contains the full description from the functions comments. Do not change unless you are confident these are incomplete or incorrect. --> | ||
− | NOTE: This is the engine function, you should not use it. Use core_h.SetImmortal intead | + | NOTE: This is the engine function, you should not use it. Use core_h.[[SetImmortal]] intead |
<!-- == Remarks == --> | <!-- == Remarks == --> |
Latest revision as of 00:17, 10 February 2010
Sets an object to be unable to drop below 1 health
- Parameters:
- oObject
- The object to set the visibilty for
- bImmortal
- The state to set
- Returns:
- Nothing.
- Source:
- script.ldf
Description
NOTE: This is the engine function, you should not use it. Use core_h.SetImmortal intead