EVENT TYPE DOT TICK
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Revision as of 00:53, 12 February 2010 by BryanDerksen (Talk | contribs) (remove redundant category)
The documentation on this page is incomplete, obsolete, or otherwise in need of a thorough review. The current content may provide a good starting point for this, but do not rely on its accuracy when using it to design content.
- Source:
- events_h
- Sent when:
- Damage over time tick event. This is activated from EffectDOT and keeps rescheduling itself while DOTs are in effect on the creature
- Sent from:
- Sent to:
- creature
- Parameters:
- None.