Difference between revisions of "EVENT TYPE DOT TICK"
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BryanDerksen (Talk | contribs) (split from event) |
BryanDerksen (Talk | contribs) m (remove redundant category) |
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− | + | {{needs review}} | |
− | + | ||
− | + | {{event | |
− | + | |sourcefile=events_h | |
− | + | |when=Damage over time tick event. This is activated from EffectDOT and keeps rescheduling itself while DOTs are in effect on the creature | |
− | + | |from= | |
− | + | |to= creature | |
− | + | |tocategory1=creature | |
− | + | |sortkey=DOT_TICK | |
+ | }} |
Latest revision as of 00:53, 12 February 2010
The documentation on this page is incomplete, obsolete, or otherwise in need of a thorough review. The current content may provide a good starting point for this, but do not rely on its accuracy when using it to design content.
- Source:
- events_h
- Sent when:
- Damage over time tick event. This is activated from EffectDOT and keeps rescheduling itself while DOTs are in effect on the creature
- Sent from:
- Sent to:
- creature
- Parameters:
- None.