Difference between revisions of "Community Contest Main Page"

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[[Category:Community Contest]]
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[[File:Community_Contest_logo_long.jpg|center]]
 
== Introduction ==
 
== Introduction ==
The Community Contest is a content-creation contest organised by the Dragon Age Builder community. Prizes, which vary between contests typically include offers of work or assistance from existing builders to help the winning contestants build a better mod. All work submitted to the contest will be freely available for all to use and modify in mods, though credit should be given appropriately.  
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The '''Dragon Age Community Contest''' is a content-creation contest organised by the Dragon Age community for the Dragon Age community. [[Community_Contest_Prizes|Prizes]], which vary between contests, are generously donated by community members and our sponsors, the [http://biowarestore.com Bioware Store] and [http://www.dragonagenexus.com/ Dragon Age Nexus]. All work submitted to the contest will be freely available for all to use and modify in mods and can be viewed in the [[Community_Contest_Catalogue|Community Contest Catalogue]].
  
=== Aims ===
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To discuss the Community Contest, with questions or suggestions as entrant or organiser, please join our [http://social.bioware.com/group/2535 Bioware Social Network Group].
* to produce small-scale (5-10 hour) contributions which can be shared as useful mod resources which can slot into a variety of mods.
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* to enhance the quality of these contributions over time with future "improvement" contests.
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* to encourage new modders to try new areas of dragon age modding.
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* to provide constructive feedback on created content.
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* to encourage peer-assisted learning of the toolset and other modding.
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* to enrich and reward the community spirit.
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== Contests ==
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== Contest Summary ==
[[Community_Contest_1:_Settlement_Level|1: Settlement Level]] - Design a town/village/hamlet level
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== Prize System ==
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{| class="wikitable" cellpadding="8"
The prizes will vary from competition to competition, and groups may be used in future contests (see below). A points system is used so that winners may choose their prize(s) to suit their needs. Example prizes might include:
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|-
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! align="left" | Contest !! align="left" |  Goal !! align="left" |  Deadline !! align="left" | Status
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|-
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| '''[[Community_Contest_1:_Settlement_Level|Contest 1: Settlement Level]]'''
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| Design a town/village/hamlet level
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| 13 September 2010
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| Complete ([http://www.nexusmods.com/dragonage/mods/1559/? Bundle available])
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|-
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| '''[[Community_Contest_2:_Prop_Model|Contest 2: Prop Model]]'''
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| Create one or more custom prop models
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|  27 September 2010
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| Complete ([http://www.nexusmods.com/dragonage/mods/1559/? Bundle available])
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|-
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| '''[[Community_Contest_3_mini:_Head_Morph|Mini Contest 3: Head Morph]]'''
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| Create a head morph for a character of your own design.
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| 18 October 2010
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| Complete ([http://www.nexusmods.com/dragonage/mods/1559/? Bundle available])
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|-
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| '''[[Community_Contest_3:_Character_Contest|Contest 3: Character Contest]]'''
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|  Create a character for use in a variety of situations.
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| 18 October 2010
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| Complete ([http://www.nexusmods.com/dragonage/mods/1559/? Bundle available])
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|-
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| '''[[Community_Contest_4:_Minigame_Script|Contest 4: Mini-game/Puzzle Script]]'''
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| Create a minigame or puzzle using scripting.
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| 1 November 2010
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| Complete (see [[Community_Contest_Catalogue|catalogue]])
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|-
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| '''[[Community_Contest_5:_Room_Contest|Contest 5: Create a Room]]'''
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| Create a room in the level editor.  
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| 29 November 2010
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| Complete ([http://www.nexusmods.com/dragonage/mods/1559/? Bundle available])
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|-
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| '''[[Community_Contest_6:_Equipment_Contest|Contest 6: Equipment Contest]]'''
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| Create a new equipment model or retexture an existing one
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| 10 January 2011
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| Complete ([http://www.nexusmods.com/dragonage/mods/1559/? Bundle available])
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|-
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| '''[[Community_Contest_7:_Module_Contest|Contest 7: Module Contest]]'''
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| Create a short playable module using catalogue content
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| 4 April 2011
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| Complete ([http://www.nexusmods.com/dragonage/mods/1559/? Bundle available])
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|}
  
* script work or tutoring by CID-78: 1 point per hour work ''(max 10p per person, up to 20p total among all winners)''
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== Links ==
* modelling/texturing work by mikemike37: 1 point per hour work ''(max 10p per person, up to 20p total among all winners)''
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* choose-a-feature on Dragon Age Podcast: 5 points ''(max 5p per person, up to 10p total among all winners)''
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Where the following points would be awarded based on position:
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{| class="wikitable" cellpadding="8"
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|-
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| '''[http://social.bioware.com/group/2535/&v=discussions Community Contest Group]'''
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| Discuss your work and the Community Contest
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|-
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| '''[[Community_Contest_Catalogue|Community Contest Catalogue]]'''
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| Lists Submitted work
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|-
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| '''[[Community_Contest_Entry_FAQ|Entry FAQs]]'''
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| Frequently Asked Questions
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|-
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| '''[[Community_Contest_Prizes|Prizes]]'''
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| Currently available prizes
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|-
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| '''[[Community_Contest_Points|Points Totals]]'''
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| The points which have been awarded and spent
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|-
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| '''[[Community_Contest_Judging|Judging]]'''
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| How the contest is judged
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|-
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| '''[[Community_Contest_ID_Ranges|ID Ranges]]'''
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| Reserve an ID range here
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|}
  
* 1st place: 15 points, chooses first.
 
* 2nd place: 10 points, chooses second.
 
* 3rd place: 5 points, chooses third.
 
  
=== Groups ===
 
Future contests may make use of groups. For example:
 
  
'''Main Group''' - open to all, entry disqualifies from Newcomer Group for this contest.
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== Aims ==
* 1st place: 10 points, chooses first.
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* to produce small-scale (2-10 hour) contributions which can be shared as useful mod resources which can slot into a variety of mods.
* 2nd place: 5 points, chooses third.
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* to encourage new modders to try new areas of dragon age modding.
* 3rd place: 5 points, chooses fifth.
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* to encourage peer-assisted learning of the toolset and other modding.
'''Newcomer Group''' - open to all, entry disqualifies from Main Group for this contest.
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* to provide constructive feedback on created content.
* 1st place: 5 points, chooses second.
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* to enrich and reward community spirit.
* 2nd place: 5 points, chooses fourth.
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== The Community Contest Catalogue ==
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== Prize System ==
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The prizes will vary from competition to competition, and groups may be used in future contests (see below). A points system is used so that winners may choose their prize(s) to suit their needs. For more information, please see the [[Community_Contest_Prizes|Prizes Page]]
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== Sharing Work ==
 
The following provision is made to ensure work can be shared for the benefit of all:
 
The following provision is made to ensure work can be shared for the benefit of all:
 
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<blockquote>
 
''"by entering this competition you agree to share your work for other community members to benefit from. Where appropriate, source files should be shared. Others may use and modify your work in their Dragon Age mods, though are encouraged to give credit. As the entries are judged, local copies will be saved and if your work is taken down, you allow for it to be re-uploaded, crediting the work in your name".''
 
''"by entering this competition you agree to share your work for other community members to benefit from. Where appropriate, source files should be shared. Others may use and modify your work in their Dragon Age mods, though are encouraged to give credit. As the entries are judged, local copies will be saved and if your work is taken down, you allow for it to be re-uploaded, crediting the work in your name".''
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</blockquote>
  
=== Maintaining and Browsing the Catalogue ===
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The [[Community_Contest_Catalogue|Community Contest Catalogue]] lists content by category and provides links to the content as well as contests related to each category. It is to be maintained by the Judges to ensure work is always available.
 
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The Catalogue lists content by category and provides links to the content as well as contests related to each category.
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http://social.bioware.com/wiki/datoolset/index.php/Community_Contest_Catalogue
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== Entering a Contest==
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An entrant may make more than one entry, but may not win more than one prize and may not enter multiple groups. To enter the competition, the following steps must be made:
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'''User creates a BSN project'''
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The entrant uploads their work to a new project of Bioware Social Network.
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* It must be named "Community Contest NUM - ENTRY NAME". For example: "Community Contest 1 - Fishing Village
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* Screenshots are strongly encouraged, so that you can also use them on the contest page. Judges will not take screenshots for you.
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* File must be uploaded to the project. '''Do not forget to make the file publicly available.'''
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'''User posts on Contest thread'''
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* State that you are entering the contest (as well as which group you are entering, if applicable)
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* Provide the name and link to your BSN Project
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* If you are unable to complete the next section (modify wiki page), please also state that you would like somebody to help add your entry to the page.
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'''User modifies Contest wiki page'''
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* Ensure you are logged in to the Builders wiki (this site)
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* Find the page for the contest you are entering (links at the top of this page)
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* Click Edit and find the Entries section.
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* Include a short description of your entry. No more than ~300 words.
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* Please include screenshots, but no more than 4 per entry.
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* Feel free to link to another page where you elaborate further if you choose.
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Latest revision as of 00:53, 6 November 2016

Community Contest logo long.jpg

Introduction

The Dragon Age Community Contest is a content-creation contest organised by the Dragon Age community for the Dragon Age community. Prizes, which vary between contests, are generously donated by community members and our sponsors, the Bioware Store and Dragon Age Nexus. All work submitted to the contest will be freely available for all to use and modify in mods and can be viewed in the Community Contest Catalogue.

To discuss the Community Contest, with questions or suggestions as entrant or organiser, please join our Bioware Social Network Group.

Contest Summary

Contest Goal Deadline Status
Contest 1: Settlement Level Design a town/village/hamlet level 13 September 2010 Complete (Bundle available)
Contest 2: Prop Model Create one or more custom prop models 27 September 2010 Complete (Bundle available)
Mini Contest 3: Head Morph Create a head morph for a character of your own design. 18 October 2010 Complete (Bundle available)
Contest 3: Character Contest Create a character for use in a variety of situations. 18 October 2010 Complete (Bundle available)
Contest 4: Mini-game/Puzzle Script Create a minigame or puzzle using scripting. 1 November 2010 Complete (see catalogue)
Contest 5: Create a Room Create a room in the level editor. 29 November 2010 Complete (Bundle available)
Contest 6: Equipment Contest Create a new equipment model or retexture an existing one 10 January 2011 Complete (Bundle available)
Contest 7: Module Contest Create a short playable module using catalogue content 4 April 2011 Complete (Bundle available)

Links

Community Contest Group Discuss your work and the Community Contest
Community Contest Catalogue Lists Submitted work
Entry FAQs Frequently Asked Questions
Prizes Currently available prizes
Points Totals The points which have been awarded and spent
Judging How the contest is judged
ID Ranges Reserve an ID range here


Aims

  • to produce small-scale (2-10 hour) contributions which can be shared as useful mod resources which can slot into a variety of mods.
  • to encourage new modders to try new areas of dragon age modding.
  • to encourage peer-assisted learning of the toolset and other modding.
  • to provide constructive feedback on created content.
  • to enrich and reward community spirit.

Prize System

The prizes will vary from competition to competition, and groups may be used in future contests (see below). A points system is used so that winners may choose their prize(s) to suit their needs. For more information, please see the Prizes Page

Sharing Work

The following provision is made to ensure work can be shared for the benefit of all:

"by entering this competition you agree to share your work for other community members to benefit from. Where appropriate, source files should be shared. Others may use and modify your work in their Dragon Age mods, though are encouraged to give credit. As the entries are judged, local copies will be saved and if your work is taken down, you allow for it to be re-uploaded, crediting the work in your name".

The Community Contest Catalogue lists content by category and provides links to the content as well as contests related to each category. It is to be maintained by the Judges to ensure work is always available.