Difference between revisions of "Character Save Values"

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Line 162: Line 162:
 
====Mage====
 
====Mage====
 
* Main: 4023
 
* Main: 4023
=====Specializations=====
+
*'''Specializations'''
* Blood Mage: 4017
+
** Blood Mage: 4017
* Shapeshifter: 4018
+
** Shapeshifter: 4018
* Arcane Warrior: 4012
+
** Arcane Warrior: 4012
* Spirit Healer: 4025
+
** Spirit Healer: 4025
=====Mage Normal=====
+
*'''Mage Normal'''
* Arcane Bolt: 200254
+
** Arcane Bolt: 200254
* Arcane Shield: 200255
+
** Arcane Shield: 200255
* Staff Focus: 200256
+
** Staff Focus: 200256
* Arcane Mastery: 200257
+
** Arcane Mastery: 200257
=====Blood Mage=====
+
*'''Blood Mage'''
* Blood Magic: 10700
+
** Blood Magic: 10700
* Blood Sacrifice: 10701
+
** Blood Sacrifice: 10701
* Blood Wound: 10702
+
** Blood Wound: 10702
* Blood Control: 10703
+
** Blood Control: 10703
=====Arcane Warrior=====
+
*'''Arcane Warrior'''
* Combat Magic: 17023
+
** Combat Magic: 17023
* Aura of Might: 17020
+
** Aura of Might: 17020
* Shimmering Shield: 17022
+
** Shimmering Shield: 17022
* Fade Shroud: 17021
+
** Fade Shroud: 17021
=====Shapeshifter=====
+
*'''Shapeshifter'''
* Spider Shape: 17008
+
** Spider Shape: 17008
* Bear Shape: 17010
+
** Bear Shape: 17010
* Flying Swarm: 17007
+
** Flying Swarm: 17007
* Master Shapeshifter: 17009
+
** Master Shapeshifter: 17009
=====Spirit Healer=====
+
*'''Spirit Healer'''
* Group Heal: 10509
+
** Group Heal: 10509
* Revival: 10504
+
** Revival: 10504
* Lifeward: 10506
+
** Lifeward: 10506
* Cleansing Aura: 10507
+
** Cleansing Aura: 10507
=====Primal=====
+
*'''Primal'''
* Flame Blast: 10001
+
** Line I
* Flaming Weapons: 10204
+
*** Flame Blast: 10001
* Fireball: 10003
+
*** Flaming Weapons: 10204
* Inferno: 10002
+
*** Fireball: 10003
 
+
*** Inferno: 10002
* Rock Armor: 11002
+
** Line II
* Stonefist: 12004
+
*** Rock Armor: 11002
* Earthquake: 11116
+
*** Stonefist: 12004
* Petrify: 11124
+
*** Earthquake: 11116
 
+
*** Petrify: 11124
* Winter's Grasp: 13001
+
** Line III
* Frost Weapons: 11007
+
*** Winter's Grasp: 13001
* Cone of Cold: 13002
+
*** Frost Weapons: 11007
* Blizzard: 13000
+
*** Cone of Cold: 13002
 
+
*** Blizzard: 13000
* Lighning: 14001
+
** Line IV
* Shock: 14000
+
*** Lighning: 14001
* Tempest: 14002
+
*** Shock: 14000
* Chain Lighning: 10211
+
*** Tempest: 14002
=====Creation=====
+
*** Chain Lighning: 10211
* Heal: 10104
+
*'''Creation'''
* Rejuvenate: 10200
+
** Line I
* Regeneration: 10210
+
*** Heal: 10104
* Mass Rejuvenation: 10207
+
*** Rejuvenate: 10200
 
+
*** Regeneration: 10210
* Heroic Offense: 10206
+
*** Mass Rejuvenation: 10207
* Heroic Aura: 10202
+
** Line II
* Heroic Defense: 10203
+
*** Heroic Offense: 10206
* Haste: 10208
+
*** Heroic Aura: 10202
 
+
*** Heroic Defense: 10203
* Glyph of Paralysis: 11001
+
*** Haste: 10208
* Glyph of Warding: 10601
+
** Line III
* Glyph of Repulsion: 17000
+
*** Glyph of Paralysis: 11001
* Glyph of Neutralization: 17028
+
*** Glyph of Warding: 10601
 
+
*** Glyph of Repulsion: 17000
* Spell Wisp: 11006
+
*** Glyph of Neutralization: 17028
* Grease: 11113
+
** Line IV
* Spellbloom: 11005
+
*** Spell Wisp: 11006
* Stining Swarm: 12008
+
*** Grease: 11113
=====Spirit=====
+
*** Spellbloom: 11005
* Spell Shield: 10400
+
*** Stining Swarm: 12008
* Dispel Magic: 10401
+
*'''Spirit'''
* Anti-Magic Ward: 10900
+
** Line I
* Anti-Magic Burst: 11003
+
*** Spell Shield: 10400
 
+
*** Dispel Magic: 10401
* Mana Drain: 10704
+
*** Anti-Magic Ward: 10900
* Mana Cleanse: 11004
+
*** Anti-Magic Burst: 11003
* Spell Might: 17001
+
** Line II
* Mana Clash: 11000
+
*** Mana Drain: 10704
 
+
*** Mana Cleanse: 11004
* Walking Bomb: 12005
+
*** Spell Might: 17001
* Death Syphon: 10500
+
*** Mana Clash: 11000
* Virulent Walking Bomb: 12011
+
** Line III
* Animate Dead: 10508
+
*** Walking Bomb: 12005
 
+
*** Death Syphon: 10500
* Mind Blast: 12006
+
*** Virulent Walking Bomb: 12011
* Force Field: 17019
+
*** Animate Dead: 10508
* Telekinetic Weapons: 10209
+
** Line IV
* Crushing Prison: 11123
+
*** Mind Blast: 12006
=====Entropy=====
+
*** Force Field: 17019
* Weakness: 11106
+
*** Telekinetic Weapons: 10209
* Paralyze: 11107
+
*** Crushing Prison: 11123
* Miasma: 11122
+
*'''Entropy'''
* Mass Paralysis: 11110
+
** Line I
 
+
*** Weakness: 11106
* Vulnerability Hex: 11112
+
*** Paralyze: 11107
* Affliction Hex: 11111
+
*** Miasma: 11122
* Misdirection Hex: 11114
+
*** Mass Paralysis: 11110
* Death Hex: 11100
+
** Line II
 
+
*** Vulnerability Hex: 11112
* Disorient: 11115
+
*** Affliction Hex: 11111
* Horror: 11108
+
*** Misdirection Hex: 11114
* Sleep: 11121
+
*** Death Hex: 11100
* Walking Nightmare: 11109
+
** Line III
 
+
*** Disorient: 11115
* Drain Life: 15002
+
*** Horror: 11108
* Death Magic: 17002
+
*** Sleep: 11121
* Curse of Mortality: 11101
+
*** Walking Nightmare: 11109
* Death Cloud: 15003
+
** Line IV
 +
*** Drain Life: 15002
 +
*** Death Magic: 17002
 +
*** Curse of Mortality: 11101
 +
*** Death Cloud: 15003
 
====Warrior====
 
====Warrior====
 
* Main:
 
* Main:

Revision as of 20:11, 10 November 2009

Overview

This page details character save game values.

File Locations

For savegame locations under Vista they are, by default under "<user's document directory>\\Bioware\\Dragon Age\\Characters\\<Name of the Character the save is for>\\<save slot>\\<savename>.das". As the save name is part of the save file name (though not the folders) it should be pretty easy to find the proper folder name provided one named one's save something distinguishable.


Player Character Stats

Found under SAVEGAME_PLAYERCHAR->SAVEGAME_PLAYERCHAR_CHAR->SAVEGAME_CREATURE_STATS->SAVEGAME_STATLIST

For party members the same values should hold. Navigate to: SAVEGAME_PARTYLIST->SAVEGAME_PARTYPOOLMEMBERS-><number>->SAVEGAME_CREATURE_STATS->SAVEGAME_STATLIST

STAT_PROPERTY_INDEX Effect Maximum Displayed Value
1 Strength N/A
2 Dexterity N/A
3 Willpower N/A
4 Magic N/A
5 Cunning N/A
6 Constitution N/A
7 Health N/A
8 Mana N/A
34 Attribute points 100
35 Skill points Unknown (likely 100)
36 Spell and Talent points 100
38 Specialization points 2
41 Fatigue N/A, Negative values possible


Values here can go above their displayed values, they simply are just not shown. Editing specialization points allows one to have more than 2 specializations. Having all 4 specializations seems to work, one can get all the spells/talents and all the icons display properly, however it is unknown if there are long term game effects.

Note: Available stat points max out at 100. Once you've spent all of them you'll need to enter the level up screen again in order to spend any left over.

Typically the structure of the stat properties are:

  • STRUCT value of ATTR
  • SAVEGAME_STATPROPERTY_BASE, FLOAT32, value
  • SAVEGAME_STATPROPERTY_MODIFIER, FLOAT32, value
  • SAVEGAME_STATPROPERTY_INDEX, UNIT16, value

For health/mana has an additional properties of:

  • SAVEGAME_STATPROPERTY_CURRENT, FLOAT32, value
    • Current health of the PC/NPC
  • SAVEGAME_STATPROPERTY_COMEGEN, INT32, value
    •  ???
  • SAVEGAME_STATPROPERTY_REGEN, INT32, value
    • Regen rate?

Attribute, Skill, Spell/Talent, Specialization Points have a structure of:

  • STRUCT value of SMPL
  • SAVEGAME_STATPROPERTY_BASE, FLOAT32, value
  • SAVEGAME_STATPROPERTY_INDEX, UNIT16, value

Player Character Talents

Talent/Skill Value
Champion
Main 4013
War Cry 3037
Rally 3038
Motivate 32
Superiority 3039
Templar
Main 4021
Righteous Strike 23
Cleanse Area 3017
Mental Fortress 52
Holy Smite 25
Berserker
Main 4016
Berserk 700
Resilience 48
Constraint 3006
Final Blow 3009
Reaver
Main 4019
Devour 3065
Frightening Appearance 3065
Aura of Pain 3067
Blood Frenzy 713
Talent/Skill Value
Assassin
Main 4014
Mark of Death 3060
Exploit Weakness 56
Lacerate 3059
Feast of the Fallen 3058
Bard
Main 4015
Song of Valor 3045
Distraction 701
Song of Courage 705
Captivating Song 1000
Ranger
Main 4029
Summon Wolf 1004
Summon Bear 91
Summon Spider 93
Master Ranger 92

Mage

  • Main: 4023
  • Specializations
    • Blood Mage: 4017
    • Shapeshifter: 4018
    • Arcane Warrior: 4012
    • Spirit Healer: 4025
  • Mage Normal
    • Arcane Bolt: 200254
    • Arcane Shield: 200255
    • Staff Focus: 200256
    • Arcane Mastery: 200257
  • Blood Mage
    • Blood Magic: 10700
    • Blood Sacrifice: 10701
    • Blood Wound: 10702
    • Blood Control: 10703
  • Arcane Warrior
    • Combat Magic: 17023
    • Aura of Might: 17020
    • Shimmering Shield: 17022
    • Fade Shroud: 17021
  • Shapeshifter
    • Spider Shape: 17008
    • Bear Shape: 17010
    • Flying Swarm: 17007
    • Master Shapeshifter: 17009
  • Spirit Healer
    • Group Heal: 10509
    • Revival: 10504
    • Lifeward: 10506
    • Cleansing Aura: 10507
  • Primal
    • Line I
      • Flame Blast: 10001
      • Flaming Weapons: 10204
      • Fireball: 10003
      • Inferno: 10002
    • Line II
      • Rock Armor: 11002
      • Stonefist: 12004
      • Earthquake: 11116
      • Petrify: 11124
    • Line III
      • Winter's Grasp: 13001
      • Frost Weapons: 11007
      • Cone of Cold: 13002
      • Blizzard: 13000
    • Line IV
      • Lighning: 14001
      • Shock: 14000
      • Tempest: 14002
      • Chain Lighning: 10211
  • Creation
    • Line I
      • Heal: 10104
      • Rejuvenate: 10200
      • Regeneration: 10210
      • Mass Rejuvenation: 10207
    • Line II
      • Heroic Offense: 10206
      • Heroic Aura: 10202
      • Heroic Defense: 10203
      • Haste: 10208
    • Line III
      • Glyph of Paralysis: 11001
      • Glyph of Warding: 10601
      • Glyph of Repulsion: 17000
      • Glyph of Neutralization: 17028
    • Line IV
      • Spell Wisp: 11006
      • Grease: 11113
      • Spellbloom: 11005
      • Stining Swarm: 12008
  • Spirit
    • Line I
      • Spell Shield: 10400
      • Dispel Magic: 10401
      • Anti-Magic Ward: 10900
      • Anti-Magic Burst: 11003
    • Line II
      • Mana Drain: 10704
      • Mana Cleanse: 11004
      • Spell Might: 17001
      • Mana Clash: 11000
    • Line III
      • Walking Bomb: 12005
      • Death Syphon: 10500
      • Virulent Walking Bomb: 12011
      • Animate Dead: 10508
    • Line IV
      • Mind Blast: 12006
      • Force Field: 17019
      • Telekinetic Weapons: 10209
      • Crushing Prison: 11123
  • Entropy
    • Line I
      • Weakness: 11106
      • Paralyze: 11107
      • Miasma: 11122
      • Mass Paralysis: 11110
    • Line II
      • Vulnerability Hex: 11112
      • Affliction Hex: 11111
      • Misdirection Hex: 11114
      • Death Hex: 11100
    • Line III
      • Disorient: 11115
      • Horror: 11108
      • Sleep: 11121
      • Walking Nightmare: 11109
    • Line IV
      • Drain Life: 15002
      • Death Magic: 17002
      • Curse of Mortality: 11101
      • Death Cloud: 15003

Warrior

  • Main:

Rogue

  • Main: 4020
Assassin
  • Main:
Bard
  • Main:
Ranger
  • Main:
Duelist
  • Main: 4030
  • Dueling: 709
  • Upset Balance: 3060
  • Keen Defense: 3049
  • Pinpoint Strike: 3051