Difference between revisions of "Character Save Values"

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(Created page with '=== Overview === This page details character save game values. === File Locations === For savegame locations under Vista they are, by default under "<user's document directory>\...')
 
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|'''STAT_PROPERTY_INDEX''' || '''Effect''' || '''Maximum Displayed Value'''
 
|'''STAT_PROPERTY_INDEX''' || '''Effect''' || '''Maximum Displayed Value'''
 
|-
 
|-
| 34 ||  Attribute points || 100
+
| 1 || Strength || Working up to 256
 +
|-
 +
| 2 || Dexterity || Working up to 256
 +
|-
 +
| 3  || Willpower || Working up to 256
 +
|-
 +
| 4  || Magic || Working up to 256
 +
|-
 +
| 5  || Cunning || Working up to 256
 +
|-
 +
| 6  || Constitution || Working up to 256
 +
|-
 +
| 34 || Attribute points || 100
 
|-
 
|-
 
| 35 || Skill points || Unknown (likely 100)
 
| 35 || Skill points || Unknown (likely 100)

Revision as of 17:56, 8 November 2009

Overview

This page details character save game values.

File Locations

For savegame locations under Vista they are, by default under "<user's document directory>\\Bioware\\Dragon Age\\Characters\\<Name of the Character the save is for>\\<save slot>\\<savename>.das". As the save name is part of the save file name (though not the folders) it should be pretty easy to find the proper folder name provided one named one's save something distinguishable.


Player Character Stats

Found under SAVEGAME_PLAYERCHAR->SAVEGAME_PLAYERCHAR_CHAR->SAVEGAME_CREATURE_STATS->SAVEGAME_STATLIST

For party members the same values should hold. Navigate to: SAVEGAME_PARTYLIST->SAVEGAME_PARTYPOOLMEMBERS-><number>->SAVEGAME_CREATURE_STATS->SAVEGAME_STATLIST

STAT_PROPERTY_INDEX Effect Maximum Displayed Value
1 Strength Working up to 256
2 Dexterity Working up to 256
3 Willpower Working up to 256
4 Magic Working up to 256
5 Cunning Working up to 256
6 Constitution Working up to 256
34 Attribute points 100
35 Skill points Unknown (likely 100)
36 Spell and Talent points 100
38 Specialization points 2

Values here can go above their displayed values, they simply are just not shown. Editing specialization points allows one to have more than 2 specializations. Having all 4 specializations seems to work, one can get all the spells/talents and all the icons display properly, however it is unknown if there are long term game effects.