Difference between revisions of "Character Save Values"

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(Rogue)
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=== Overview ===
 
=== Overview ===
 
This page details character save game values.
 
This page details character save game values.
 +
  
 
=== File Locations ===
 
=== File Locations ===
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* SAVEGAME_STATPROPERTY_INDEX, UINT16, ''value''
 
* SAVEGAME_STATPROPERTY_INDEX, UINT16, ''value''
  
=== Player Character Talents ===
+
=== Player Character Skills and Talents ===
Skills
+
           
+
100011 Coercion        100012 Improved Coercion 100013 Expert Coercion 100014 Master Coercion
+
  
100021 Stealing 100022 Improved Stealing 100023 Expert Stealing 100024 Master Stealing
+
====Skill====
 
+
100041 Trap-Making 100042 Improved Trap-Making 100043 Expert Trap-Making 100044 Master Trap-Making
+
 
+
100051 Survival 100052 Improved Survival 100053 Expert Survival 100054 Master Survival
+
 
+
100061 Herbalism 100062 Improved Herbalism 100063 Expert Herbalism 100064 Master Herbalism
+
 
+
100071 Poison-Making 100072 Improved Poison-Making 100073 Expert Poison-Making 100074 Master Poison-Making
+
 
+
100100 Combat Training 100101 Improved Combat Training 100102 Expert Combat Training 100103 Master Combat Training
+
 
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100110 Combat Tactics 100111 Improved Combat Tactics 100112 Expert Combat Tactics 100113 Master Combat Tactics
+
  
 +
{| border="1"
 +
|-
 +
| colspan="8" align="center" | ''Skills''
 +
|-
 +
|'''Tier 1''' || '''Value''' || '''Tier 2''' || '''Value''' || '''Tier 3''' || '''Value''' || '''Tier 4''' || '''Value '''
 +
|-             
 +
| Coercion || 100011 || Improved Coercion || 100012 || Expert Coercion || 100013 || Master Coercion || 100014
 +
|-
 +
| Stealing || 100021 || Improved Stealing || 100022 || Expert Stealing || 100023 || Master Stealing || 100024
 +
|-
 +
| Trap-Making || 100041 || Improved Trap-Making || 100042 || Expert Trap-Making || 100043 || Master Trap-Making || 100044
 +
|-
 +
| Survival || 100051 || Improved Survival || 100052 || Expert Survival || 100053 || Master Survival || 100054
 +
|-
 +
| Herbalism || 100061 || Improved Herbalism || 100062 || Expert Herbalism || 100063 || Master Herbalism || 100064
 +
|-
 +
| Poison-Making || 100071 || Improved Poison-Making || 100072 || Expert Poison-Making || 100073 || Master Poison-Making || 100074
 +
|-
 +
| Combat Training || 100100 || Improved Combat Training || 100101 || Expert Combat Training || 100102 || Master Combat Training || 100103
 +
|-
 +
| Combat Tactics || 100110 || Improved Combat Tactics || 100111 || Expert Combat Tactics || 100112 || Master Combat Tactics || 100113
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|}
  
  
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{| border="1"
 
{| border="1"
 
|-   
 
|-   
|'''Talent/Skill''' || '''Value'''
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|'''Talent''' || '''Value'''
|-
+
|'''Talent/Skill''' || '''Value'''
+
 
|-
 
|-
 
| colspan="2" align="center" | ''Assassin''
 
| colspan="2" align="center" | ''Assassin''

Revision as of 23:03, 19 November 2009

Overview

This page details character save game values.


File Locations

For savegame locations under Vista they are, by default under "<user's document directory>\\Bioware\\Dragon Age\\Characters\\<Name of the Character the save is for>\\<save slot>\\<savename>.das". As the save name is part of the save file name (though not the folders) it should be pretty easy to find the proper folder name provided one named one's save something distinguishable.


Player Character Stats

Found under SAVEGAME_PLAYERCHAR->SAVEGAME_PLAYERCHAR_CHAR->SAVEGAME_CREATURE_STATS->SAVEGAME_STATLIST

For party members the same values should hold. Navigate to: SAVEGAME_PARTYLIST->SAVEGAME_PARTYPOOLMEMBERS-><number>->SAVEGAME_CREATURE_STATS->SAVEGAME_STATLIST

STAT_PROPERTY_INDEX Effect Maximum Displayed Value
1 Strength 1000
2 Dexterity 1000
3 Willpower 1000
4 Magic 1000
5 Cunning 1000
6 Constitution 1000
7 Health N/A, Clipping Above 1000
8 Mana N/A, Clipping Above 1000
9 Attack 1000
10 Defense 1000
11 Armor 1000
13 Spellpower Bonus 1000
14 Health Regen 50
15 Level 25
16 Melee Dodge % N/A
19 Experience Points N/A
21 Melee Crit % N/A
28 Combat Health Regen 20
29 Mana Regen 50
30 Combat Mana Regen 20
32 Mental Resistance 100
33 Physical Resistance 100
34 Attribute Points 100
35 Skill points Unknown (likely 100)
36 Spell and Talent points 100
38 Specialization points 2
39 + Melee Damage N/A
41 Fatigue N/A, Negative values possible down to -25
42-46 Elemental Resistance 75
50 Estimated Damage Done N/A
51 Healing Received % N/A
52 Resist Magic % N/A
53 Armor Penetration 100
54 Backstab/Melee Critical Damage N/A
55-59 Elemental Damage modifier % N/A


Values here can go above their displayed values, they simply are just not shown. Editing specialization points allows one to have more than 2 specializations. Having all 4 specializations seems to work, one can get all the spells/talents and all the icons display properly, however it is unknown if there are long term game effects.

Note a: Available stat points max out at 100. Once you've spent all of them you'll need to enter the level up screen again in order to spend any left over. b: Index 35 (skill points) only shows up when the save file already has an extra skill point/s.

Typically the structure of the stat properties are:

  • STRUCT value of ATTR
  • SAVEGAME_STATPROPERTY_BASE, FLOAT32, value
  • SAVEGAME_STATPROPERTY_MODIFIER, FLOAT32, value
  • SAVEGAME_STATPROPERTY_INDEX, UINT16, value

For health/mana has an additional properties of:

  • SAVEGAME_STATPROPERTY_CURRENT, FLOAT32, value
    • Current health of the PC/NPC
  • SAVEGAME_STATPROPERTY_COMREGEN, INT32, value
    • Pointer to Combat Regen rate. Do not edit.
  • SAVEGAME_STATPROPERTY_REGEN, INT32, value
    • Pointer to Regen rate. Do not edit.

Attribute, Skill, Spell/Talent, Specialization Points have a structure of:

  • STRUCT value of SMPL
  • SAVEGAME_STATPROPERTY_BASE, FLOAT32, value
  • SAVEGAME_STATPROPERTY_INDEX, UINT16, value

Player Character Skills and Talents

Skill

Skills
Tier 1 Value Tier 2 Value Tier 3 Value Tier 4 Value
Coercion 100011 Improved Coercion 100012 Expert Coercion 100013 Master Coercion 100014
Stealing 100021 Improved Stealing 100022 Expert Stealing 100023 Master Stealing 100024
Trap-Making 100041 Improved Trap-Making 100042 Expert Trap-Making 100043 Master Trap-Making 100044
Survival 100051 Improved Survival 100052 Expert Survival 100053 Master Survival 100054
Herbalism 100061 Improved Herbalism 100062 Expert Herbalism 100063 Master Herbalism 100064
Poison-Making 100071 Improved Poison-Making 100072 Expert Poison-Making 100073 Master Poison-Making 100074
Combat Training 100100 Improved Combat Training 100101 Expert Combat Training 100102 Master Combat Training 100103
Combat Tactics 100110 Improved Combat Tactics 100111 Expert Combat Tactics 100112 Master Combat Tactics 100113


Talent Value
Assassin
Main 4014
Mark of Death 3060
Exploit Weakness 56
Lacerate 3059
Feast of the Fallen 3058
Bard
Main 4015
Song of Valor 3045
Distraction 701
Song of Courage 705
Captivating Song 1000
Ranger
Main 4029
Summon Wolf 1004
Summon Bear 91
Summon Spider 93
Master Ranger 92

Mage

  • Main: 4023
  • Specializations
    • Blood Mage: 4017
    • Shapeshifter: 4018
    • Arcane Warrior: 4012
    • Spirit Healer: 4025
  • Mage Normal
    • Arcane Bolt: 200254
    • Arcane Shield: 200255
    • Staff Focus: 200256
    • Arcane Mastery: 200257
  • Blood Mage
    • Blood Magic: 10700
    • Blood Sacrifice: 10701
    • Blood Wound: 10702
    • Blood Control: 10703
  • Arcane Warrior
    • Combat Magic: 17023
    • Aura of Might: 17020
    • Shimmering Shield: 17022
    • Fade Shroud: 17021
  • Shapeshifter
    • Spider Shape: 17008
    • Bear Shape: 17010
    • Flying Swarm: 17007
    • Master Shapeshifter: 17009
  • Spirit Healer
    • Group Heal: 10509
    • Revival: 10504
    • Lifeward: 10506
    • Cleansing Aura: 10507
  • Primal
    • Line I
      • Flame Blast: 10001
      • Flaming Weapons: 10204
      • Fireball: 10003
      • Inferno: 10002
    • Line II
      • Rock Armor: 11002
      • Stonefist: 12004
      • Earthquake: 11116
      • Petrify: 11124
    • Line III
      • Winter's Grasp: 13001
      • Frost Weapons: 11007
      • Cone of Cold: 13002
      • Blizzard: 13000
    • Line IV
      • Lightning: 14001
      • Shock: 14000
      • Tempest: 14002
      • Chain Lightning: 10211
  • Creation
    • Line I
      • Heal: 10104
      • Rejuvenate: 10200
      • Regeneration: 10210
      • Mass Rejuvenation: 10207
    • Line II
      • Heroic Offense: 10206
      • Heroic Aura: 10202
      • Heroic Defense: 10203
      • Haste: 10208
    • Line III
      • Glyph of Paralysis: 11001
      • Glyph of Warding: 10601
      • Glyph of Repulsion: 17000
      • Glyph of Neutralization: 17028
    • Line IV
      • Spell Wisp: 11006
      • Grease: 11113
      • Spellbloom: 11005
      • Stinging Swarm: 12008
  • Spirit
    • Line I
      • Spell Shield: 10400
      • Dispel Magic: 10401
      • Anti-Magic Ward: 10900
      • Anti-Magic Burst: 11003
    • Line II
      • Mana Drain: 10704
      • Mana Cleanse: 11004
      • Spell Might: 17001
      • Mana Clash: 11000
    • Line III
      • Walking Bomb: 12005
      • Death Syphon: 10500
      • Virulent Walking Bomb: 12011
      • Animate Dead: 10508
    • Line IV
      • Mind Blast: 12006
      • Force Field: 17019
      • Telekinetic Weapons: 10209
      • Crushing Prison: 11123
  • Entropy
    • Line I
      • Weakness: 11106
      • Paralyze: 11107
      • Miasma: 11122
      • Mass Paralysis: 11110
    • Line II
      • Vulnerability Hex: 11112
      • Affliction Hex: 11111
      • Misdirection Hex: 11114
      • Death Hex: 11100
    • Line III
      • Disorient: 11115
      • Horror: 11108
      • Sleep: 11121
      • Walking Nightmare: 11109
    • Line IV
      • Drain Life: 15002
      • Death Magic: 17002
      • Curse of Mortality: 11101
      • Death Cloud: 15003

Warrior

  • Main: 4022
  • Specializations
    • Champion: 4013
    • Templar: 4021
    • Berserker: 4016
    • Reaver: 4019
  • Warrior Normal
  • Champion
    • War Cry: 3037
    • Rally: 3038
    • Motivate: 32
    • Superiority: 3039
  • Templar
    • Righteous Strike: 23
    • Cleanse Area: 3017
    • Mental Fortress: 52
    • Holy Smite: 25
  • Berserker
    • Berserk: 700
    • Resilience: 48
    • Constraint: 3006
    • Final Blow: 3009
  • Reaver
    • Devour: 3065
    • Frightening Appearance: 3065
    • Aura of Pain: 3067
    • Blood Frenzy: 713

Rogue

  • Main: 4020
  • Specializations
    • Assassin: 4014
    • Bard: 4015
    • Ranger:
    • Duelist: 4030
  • Duelist
    • Dueling: 709
    • Upset Balance: 3050
    • Keen Defense: 3049
    • Pinpoint Strike: 3051
  • Bard
    • Song of Valor: 3045
    • Distraction: 701
    • Song of Courage: 705
    • Captivating Song:
  • Rogue Normal
    • Line 1
      • Dirty Fighting: 603
      • Combat Movement: 21
      • Coup de Grace: 3002
      • Feign Death:
    • Line 2
      • Below the Belt: 3026
      • Deadly Strike: 708
      • Lethality: 777
      • Evasion: 3069
    • Line 3
      • Deft Hands: 100001
      • Improved Tools: 100002
      • Mechanical Expertise: 100003
      • Device Mastery: 100004
    • Line 4
      • Stealth: 100075
      • Stealthy Item Use: 100076
      • Combat Stealth: 100077
      • Master Stealth: 100078
  • Dual Weapon
    • Line 1
      • Dual-Weapon Training: 6
      • Dual-Weapon Finesse: 8
      • Dual-Weapon Expert: 5
      • Dual-Weapon Mastery:
    • Line 2
      • Dual Striking
      • Riposte
      • Cripple
      • Punisher
    • Line 3
      • Dual-Weapon Sweep: 3044
      • Flurry: 3035
      • Momentum:
      • Whirlwind:
  • Archery
    • Line 1
      • Melee Archer: 34
      • Aim: 500
      • Defensive Fire:
      • Master Archer:
    • Line 2
      • Pinning Shot: 803
      • Crippling Shot: 805
      • Critical Shot:
      • Arrow of Slaying:
    • Line 3
      • Rapid Shot: 3071
      • Shattering Shot:
      • Suppressing Fire:
      • Scatter Shot: