Difference between revisions of "Background defaults 2da"
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Revision as of 18:31, 6 December 2016
The background_names 2da defines starting area, starting waypoint, and surname for each race and class combination. It also provides a default creature template for the character, a default male forename, and a default female forename. These can be overridden by the player during character creation.
The 2da is defined as an m2da in the M2DA_base 2da and has an ID of 1001. It can be extended by m2da fragments which have names starting with background_names. It can be referenced in scripting using the TABLE_STARTING_EQUIPMENT constant defined in 2da_constants_h.
Structure
Column | Type | Description |
---|---|---|
ID | int | A number that uniquely identifies the entry (unless creating an M2DA override). ID numbers are listed from smallest to highest within a given file but do not need to be consecutive. |
Label | string | Human-friendly description. |
StartArea | string | Starting area's resref (i.e. excluding extension) |
StartWP | string | Starting waypoint's tag |
Template | string | Default creature resource (i.e. including extension) |
DefaultNameMale | int | StringRef ID |
DefaultNameFemale | int | StringRef ID |
LastName | int | StringRef ID |
Ability | int | Starting ability by background |