Difference between revisions of "Animation list"

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The list below is for dialogue animations and animations currently in the default drop down menu.  There are many more interesting animations that are intended for animals, creatures or custom cutscenes that can produce some interesting effects such as flying through the air or suspended in mid air.  If you are looking for something out of the ordinary I would suggest testing out any or all of the other animations not listed here.
 
The list below is for dialogue animations and animations currently in the default drop down menu.  There are many more interesting animations that are intended for animals, creatures or custom cutscenes that can produce some interesting effects such as flying through the air or suspended in mid air.  If you are looking for something out of the ordinary I would suggest testing out any or all of the other animations not listed here.
  
 +
== Run ==
 
{|
 
{|
 +
| mh_m.mov_rf || Running straight ahead
 
|-
 
|-
! Animation Name || Description of Animation || Comment
+
| mh_m.mov_rf_leanr || Running leaning to the right
 
|-
 
|-
| mh.dg_b_5p || Looks right and down walks backwards 5 pace
+
| mh_m.mov_rf_leanl || Running leaning to the left
 
|-
 
|-
| mh.dg_formaldthpose || Death pose
+
| mh_m.cmov_rf || Running slowly leaning to the right
 
|-
 
|-
| mh.dg_hdache || Rubs head with left hand (Headache)
+
| mh_m.cmov_rf_leanl || Running slowly leaning to the left  
 
|-
 
|-
| mh.dg_hdshk || Head shake back and forth
+
| mh_m.cmov_rf_leanr || Running slowly leaning to the right
 
|-
 
|-
| mh.dg_hnd_b_en || Fold hands behind back (Enter)
+
| mh.dg_f_r_5p_en || Run forward 5 paces
 
|-
 
|-
| mh.dg_hnd_b_ex || Unfold hands from behind back (Exit)
+
| mh.dg_f_r_5p_en_v2 || Run forward 5 paces version 2
 
|-
 
|-
| mh.dg_hnd_b_lp || Fold hands behind back (Hold pose)
+
| mh.dg_r_dth_en || Runs forward shot in back falls forward
 
|-
 
|-
| mh.dg_hnd_beckon || Beckon with right hand
+
|mh_m.mov_rf || Running forward
 +
|}
 +
 
 +
== Walk ==
 +
{|
 +
| mh.dg_5p_tn_l_45 || Walks 5 paces at 45 degree angle from the left and then turns 45 degrees right  
 
|-
 
|-
| mh.dg_hnd_chop_v1 || Right hand chopping motion gesture 1
+
| mh.dg_5p_tn_l_90 || Walks 5 paces straight and then looks to the left
 
|-
 
|-
| mh.dg_hnd_chop_v2 || Right hand chopping motion gesture 2
+
| mh.dg_5p_tn_r_45 || Walks 5 paces at 45 degree angle from the right and then turns 45 degrees left
 
|-
 
|-
| mh.dg_hnd_chop_v3 || Right hand chopping motion gesture 3
+
| mh.dg_5p_tn_r_90 || Walks 5 paces straight and then looks to the right
 
|-
 
|-
| mh.dg_hnd_cover_ear_en || Both hands over ears (Enter)
+
| mh.dg_b_1p || Walks backwards 1 pace
 
|-
 
|-
| mh.dg_hnd_cover_ear_ex || Both hands over ears (Exit)
+
| mh.dg_f_1p || Walks forward 1 pace
 
|-
 
|-
| mh.dg_hnd_cover_ear_lp || Both hands over ears (Hold pose)
+
| mh.dg_f_5p || Walks forward 5 paces
 
|-
 
|-
| mh.dg_hnd_flat || "Right hand flat swipes, ""No"""
+
| mh.dg_f_5p_ng || Walks forward 5 paces (Starts 5 paces back)
 
|-
 
|-
| mh.dg_hnd_l || Right hand motions to the left (As if referring to person or place.)
+
| mh.dg_tk_serg || Walking back and forth making forceful hand gestures
 
|-
 
|-
| mh.dg_hnd_on_face_en || Both hands clasped over face. (sorrow) (Enter)  
+
| mh.dg_tn_20_l_5p || Walks at a 20 degree angle left to right 5 paces (starts back 5 paces)  
 
|-
 
|-
| mh.dg_hnd_on_face_ex || Both hands clasped over face. (sorrow) (Exit)  
+
| mh.dg_tn_20_r_5p || Walks at a 20 degree angle right to left 5 paces (starts back 5 paces)  
 
|-
 
|-
| mh.dg_hnd_on_face_lp || Both hands clasped over face. (sorrow) (Hold pose)  
+
| mh.dg_tn_45_l_5p || Walks at a 45 degree angle left to right 5 paces (starts in front of view)  
 
|-
 
|-
| mh.dg_hnd_on_hip_en || Both hands on hips (Enter)  
+
| mh.dg_tn_45_r_5p || Walks at a 45 degree angle right to left 5 paces (starts in front of view)  
 +
|}
 +
 
 +
==Stand==
 +
{|
 
|-
 
|-
| mh.dg_hnd_on_hip_enb || Left hand on left hip. (Enter)  
+
| mh_m.p || Standing still
 +
|}
 +
 
 +
== Sit ==
 +
{|
 +
| | mh.wi_sit_dk_slp_en || Sitting puts head down (Enter)  
 
|-
 
|-
| mh.dg_hnd_on_hip_ex || Both hands off hips (Exit)  
+
| mh.wi_sit_dk_slp_ex || Sitting head down to up (Exit)  
 
|-
 
|-
| mh.dg_hnd_on_hip_exb || Left hand off left hip (Exit)  
+
| mh.wi_sit_dk_slp_lp || Sitting puts head down (Hold pose)  
 
|-
 
|-
| mh.dg_hnd_on_hip_lp || Both hands on hips. (Hold pose)  
+
| mh.wi_sit_throne_lp || Sitting straight up (Hold pose)  
 
|-
 
|-
| mh.dg_hnd_on_hip_lpb || Left hand on left hip. (Hold pose)
+
| mh.wi_sit_throne_tw_v1 || Sitting scratches head with right hand  
 
|-
 
|-
| mh.dg_hnd_other || Right hand gesture palm up.
+
| mh.wi_sit_throne_tw_v2 || Sitting shifts around in chair
 
|-
 
|-
| mh.dg_hnd_pndfst_en || Pound right fist into palm. (Enter)
+
| mh.wi_sit_throne_tw_v3 || Sitting raises right hand as if toasting
 
|-
 
|-
| mh.dg_hnd_pndfst_ex || Pound right fist into palm. (Exit)
+
| mh.wi_sit_tw_v || Sitting and looking around
 
|-
 
|-
| mh.dg_hnd_pndfst_lp || Pound right fist into palm. (Hold pose)  
+
| mh.wi_sit_lp || Sitting (Hold pose)  
 
|-
 
|-
| mh.dg_hnd_r || "Right hand palm up gesture, look right."
+
| mh.wi_sit_lean_tw_v1 || Sitting and looks right  
 
|-
 
|-
| mh.dg_hnd_salute_01 || Double arms cross the chest head bow.
+
| mh.2p_dwarf_beg_a || Sitting on ground begging
 
|-
 
|-
| mh.dg_hnd_salute_02 || Right hand pounds left chest 1 || These the same?
+
| mh.wi_sit_grnd_lp || Sitting on ground (Hold pose)
 
|-
 
|-
| mh.dg_hnd_salute_03 || Right hand pounds left chest 2 || These the same?
+
| mh.wi_sit_lean_lp || Sitting at table (Hold pose)
 
|-
 
|-
| mh.dg_hnd_self || Right hand flat to chest (motions to sefl)
+
| mh.wi_sit_grnd_tw || Sitting on ground looking around
 
|-
 
|-
| mh.dg_hnd_shake_fist_en || Right hand shakes fist (Enter)
+
| mh.wi_sit_lean_tw_v2 || Sitting writing or counting
 
|-
 
|-
| mh.dg_hnd_shake_fist_ex || Error || This does nothing.
+
| mh.wi_sit_lean_tw_v3 || Sitting eating
 
|-
 
|-
| mh.dg_hnd_shake_fist_lp || Error || This does nothing.
+
| mh.wi_sit_grnd_ex || Getting up from sitting on the ground (Exit)
 +
|}
 +
 
 +
== Hands ==
 +
{|
 +
| mh.dg_armc_en || Fold arms (Enter)
 
|-
 
|-
| mh.dg_hnd_stop || Both hands palms outward (stop)  
+
| mh.dg_armc_ex || Unfolds arms (Exit)  
 
|-
 
|-
| mh.dg_hnd_stop_v2 || Right hand palms outward (stop)  
+
| mh.dg_armc_l_en || Folds arms (Enter)  
 
|-
 
|-
| mh.dg_hnd_up || Both hands gesturing in conversation.
+
| mh.dg_armc_l_ex || Unfolds arms (Exit)
 
|-
 
|-
| mh.dg_hnd_wave_en || Right hand up and waves. (Enter)  
+
| mh.dg_armc_l_lp || Folds arms (Hold pose)  
 
|-
 
|-
| mh.dg_hnd_wave_ex || Right hand up and waves. (Exit)
+
| mh.dg_armc_lk_l || Arms folded look left
 
|-
 
|-
| mh.dg_hnd_wave_lp || Right hand up and waves. (Hold pose)
+
| mh.dg_armc_lk_r || Arms folded look right
 
|-
 
|-
| mh.dg_hnd_wringing || Wringing hands together (Almost but not quite together)  
+
| mh.dg_armc_lp || Arms folded (Hold pose)  
 
|-
 
|-
| mh.dg_lk_l || Look left
+
| mh.dg_bless_en || Right hand thrust out bless (Enter)
 
|-
 
|-
| mh.dg_lk_r || Look right
+
| mh.dg_bless_ex || Right hand pulls back bless (Exit)
 
|-
 
|-
| mh.dg_lkd || Look down
+
| mh.dg_bless_lp || Right hand thrust out bless (Hold pose)
 
|-
 
|-
| mh.dg_lku || Look up
+
| mh.dg_body_ang || "Moves arms slightly, body language angry"
 
|-
 
|-
| mh.dg_lost_wander || Looking around confused wanders a few steps (continues a long time)
+
| mh.dg_body_norm || "Moves arms slightly, body language normal"
 
|-
 
|-
| mh.dg_patrol_lp || "Patrolling to the left, stops patrols back to the right"
+
| mh.dg_cast_blood_en || Cut left hand with blade
 
|-
 
|-
| mh.dg_r_dth_ex_ip || Lays prone on face (Hold pose)
+
| mh.dg_cast_blood_ex || Crouch Hands thrust forward step back
 
|-
 
|-
| mh.dg_step_b_en || Right foot step back (Enter)
+
| mh.dg_cast_blood_ex02 || Crouch hands pull back step back  
 
|-
 
|-
| mh.dg_step_b_ex || Right foot step forward (Exit)  
+
| mh.dg_cast_blood_lp || Crouch Hands thrust forward step back (Hold pose)  
 
|-
 
|-
| mh.dg_step_b_lp || Right foot step back (Hold pose)  
+
| mh.dg_cast_en || Cast spell step forward hands thrust forward (Enter)  
 
|-
 
|-
| mh.dg_step_f_en || Left foot step forward (Enter)  
+
| mh.dg_cast_ex || Cast spell step back hands pulled back stand normal (Exit)  
 
|-
 
|-
| mh.dg_step_f_ex || Left foot step forward (Exit)
+
| mh.dg_charge_1h_f_30p || Charge forward 30 paces 1 hand gesturing in air
 
|-
 
|-
| mh.dg_step_f_lp || Left foot step forward (Hold pose)
+
| mh.dg_charge_2h_f_30p || Charge forward 30 paces 2 hands gesturing in air
 
|-
 
|-
| mh.dg_stepaside_l_en || Step aside to the left (Enter)
+
| mh.dg_draw_r_stab || Draw weapon run 3 paces and stab with right hand
 
|-
 
|-
| mh.dg_stepaside_l_ex || Step back to the right (Exit)
+
| mh.dg_draw_w_stab || Draw weapon walk 7 paces and stand
 
|-
 
|-
| mh.dg_stepaside_l_lp || Step aside to the left (Hold pose)  
+
| mh.dg_hnd_b_en || Fold hands behind back (Enter)  
 
|-
 
|-
| mh.dg_stepaside_r_en || Step aside to the right (Enter)  
+
| mh.dg_hnd_b_ex || Unfold hands from behind back (Exit)  
 
|-
 
|-
| mh.dg_stepaside_r_ex || Step back to the left (Exit)  
+
| mh.dg_hnd_b_lp || Fold hands behind back (Hold pose)  
 
|-
 
|-
| mh.dg_stepaside_r_lp || Step aside to the right (Hold pose)
+
| mh.dg_hnd_beckon || Beckon with right hand
 
|-
 
|-
| mh.dg_tired_f_10p || "Head bowed, tired 10 paces forward"
+
| mh.dg_hnd_chop_v1 || Right hand chopping motion gesture 1
 
|-
 
|-
| mh.dg_tired_f_10p_ex || "Head up, walks forward (Exit)"
+
| mh.dg_hnd_chop_v2 || Right hand chopping motion gesture 2
 
|-
 
|-
| mh.dg_tired_f_10p_ip || Head up standing still (Hold pose)
+
| mh.dg_hnd_chop_v3 || Right hand chopping motion gesture 3
 
|-
 
|-
| mh.dg_tk_ang || Talking angry
+
| mh.dg_hnd_cover_ear_en || Both hands over ears (Enter)
 
|-
 
|-
| mh.dg_tk_b || Hand up to chin talking
+
| mh.dg_hnd_cover_ear_ex || Both hands over ears (Exit)
 
|-
 
|-
| mh.dg_tk_barter || Bartering version 1
+
| mh.dg_hnd_cover_ear_lp || Both hands over ears (Hold pose)
 
|-
 
|-
| mh.dg_tk_barter_v2 || Bartering version 2
+
| mh.dg_hnd_flat || "Right hand flat swipes, ""No"""
 
|-
 
|-
| mh.dg_tk_beckon || Beckon with left hand in the air
+
| mh.dg_hnd_l || Right hand motions to the left (As if referring to person or place.)
 
|-
 
|-
| mh.dg_tk_begging || Begging / reasoning
+
| mh.dg_hnd_on_face_en || Both hands clasped over face. (sorrow) (Enter)
 
|-
 
|-
| mh.dg_tk_beseech || Beseeching
+
| mh.dg_hnd_on_face_ex || Both hands clasped over face. (sorrow) (Exit)
 
|-
 
|-
| mh.dg_tk_bls_en || Bless outstretched right hand (Enter)  
+
| mh.dg_hnd_on_face_lp || Both hands clasped over face. (sorrow) (Hold pose)  
 
|-
 
|-
| mh.dg_tk_bls_ex || Bless outstretched right hand (Exit)  
+
| mh.dg_hnd_on_hip_en || Both hands on hips (Enter)  
 
|-
 
|-
| mh.dg_tk_bls_lp || Bless outstretched right hand (Hold pose)  
+
| mh.dg_hnd_on_hip_enb || Left hand on left hip. (Enter)  
 
|-
 
|-
| mh.dg_tk_bossy || Bossy / Making a speech
+
| mh.dg_hnd_on_hip_ex || Both hands off hips (Exit)
 
|-
 
|-
| mh.dg_tk_child_clap || Claps with glee like a child
+
| mh.dg_hnd_on_hip_exb || Left hand off left hip (Exit)
 
|-
 
|-
| mh.dg_tk_child_lost || Child lost looking around
+
| mh.dg_hnd_on_hip_lp || Both hands on hips. (Hold pose)
 
|-
 
|-
| mh.dg_tk_confid || Stares confidently
+
| mh.dg_hnd_on_hip_lpb || Left hand on left hip. (Hold pose)
 
|-
 
|-
| mh.dg_tk_contradict || Talking contradictorily
+
| mh.dg_hnd_other || Right hand gesture palm up.
 
|-
 
|-
| mh.dg_tk_cur || Curses
+
| mh.dg_hnd_r || "Right hand palm up gesture, look right."
 
|-
 
|-
| mh.dg_tk_dismissive || Talking dismissively
+
| mh.dg_hnd_salute_01 || Double arms cross the chest head bow.
 
|-
 
|-
| mh.dg_tk_down || Looking down
+
| mh.dg_hnd_salute_02 || Right hand pounds left chest 1 || These the same?
 
|-
 
|-
| mh.dg_tk_drunk || Acts drunk
+
| mh.dg_hnd_salute_03 || Right hand pounds left chest 2 || These the same?
 
|-
 
|-
| mh.dg_tk_hdache || "Left hand to forhead, headache"
+
| mh.dg_hnd_self || Right hand flat to chest (motions to sefl)
 
|-
 
|-
| mh.dg_tk_head_l || Head nod to the left
+
| mh.dg_hnd_shake_fist_en || Right hand shakes fist (Enter)
 
|-
 
|-
| mh.dg_tk_head_r || Head nod to the right
+
| mh.dg_hnd_stop || Both hands palms outward (stop)
 
|-
 
|-
| mh.dg_tk_inj_en || Bend forward injured (Enter)  
+
| mh.dg_hnd_stop_v2 || Right hand palms outward (stop)  
 
|-
 
|-
| mh.dg_tk_inj_ex || Bend back injured (Exit)
+
| mh.dg_hnd_up || Both hands gesturing in conversation.
 
|-
 
|-
| mh.dg_tk_inj_lp || Bend forward injured (Hold pose)  
+
| mh.dg_hnd_wave_en || Right hand up and waves. (Enter)  
 
|-
 
|-
| mh.dg_tk_listen || "Slight node, listening"
+
| mh.dg_hnd_wave_ex || Right hand up and waves. (Exit)
 
|-
 
|-
| mh.dg_tk_lk_l || Look left
+
| mh.dg_hnd_wave_lp || Right hand up and waves. (Hold pose)
 
|-
 
|-
| mh.dg_tk_lk_r || Look right
+
| mh.dg_hnd_wringing || Wringing hands together (Almost but not quite together)
 +
|}
 +
 
 +
== Lay ==
 +
{|
 +
| | shared.diegetup || Lying dead on back and then get up
 
|-
 
|-
| mh.dg_tk_mad_man || "Acts wild, crazy"
+
| shared.dieloop || Lying dead
 
|-
 
|-
| mh.dg_tk_manimal_en || "Acts feral, like an animal (Enter)"
+
| mh.am_die_b_lp_v3 || Laying on back dead
 
|-
 
|-
| mh.dg_tk_manimal_ex || "Acts feral, like an animal (Exit)"
+
| mh.wi_ly_lp || Laying down (Hold pose)  
 
|-
 
|-
| mh.dg_tk_manimal_lp || "Acts feral, like an animal (Hold pose)"
+
| mh.wi_ly_knee_en || Laying down raise left knee (Enter)  
 
|-
 
|-
| mh.dg_tk_nervous || Looks around nervously
+
| mh.wi_ly_knee_ex || Laying down lower left knee (Exit)
 
|-
 
|-
| mh.dg_tk_nod || Nods head slightly
+
| mh.wi_ly_knee_lp || Laying down with left knee up (Hold pose)
 
|-
 
|-
| mh.dg_tk_norm || Normal shuffles from side to side slightly
+
| mh.am_die_f_lp || Laying on face dead
 
|-
 
|-
| mh.dg_tk_norm_v2 || Normal raises left arm and gestures
+
| mh.am_die_p_lp_v4 || Laying on back dead
 
|-
 
|-
| mh.dg_tk_norm_v3 || "Normal, stands and sways slightly"
+
| mh.cb_faint_ex || From laying down gets back up (Exit)
 
|-
 
|-
| mh.dg_tk_norm_v4 || "Normal, talks with hands"
+
| mh.cb_faint_lp || Laying down (Hold pose)
 
|-
 
|-
| mh.dg_tk_pndfst || Pounds right hand into left fist
+
| mh.wi_ly_en || Lays down to sleep (Enter)
 
|-
 
|-
| mh.dg_tk_point_f || Points forward with right hand
+
| mh.wi_ly_ex || Gets up from playing down (Exit)
 
|-
 
|-
| mh.dg_tk_point_f_v2 || Points forward with left hand
+
| mh.wi_ly_inj_en || "Laying on back, gets up on right elbow (Enter)"
 
|-
 
|-
| mh.dg_tk_point_l || Points to the left with left hand
+
| mh.wi_ly_inj_ex || Lays down after leaning on right elbow (Exit)
 
|-
 
|-
| mh.dg_tk_point_l_v2 || Points to the left with right hand
+
| mh.wi_ly_inj_lp || Laying down leaning on right elbow (Hold pose)
 
|-
 
|-
| mh.dg_tk_point_r || Points to right with right hand
+
| mh.wi_ly_sleep_lp || Sleeping on right side (Hold pose)
 
|-
 
|-
| mh.dg_tk_point_r_v2 || Points to right with left hand
+
| mh.cu_idle || Injured laying on stomach
|-
+
| mh.dg_tk_pointing || Points and gestures with left hand
+
|-
+
| mh.dg_tk_preaching || Preaching
+
|-
+
| mh.dg_tk_psy_oth || Gestures strongly right then left
+
|-
+
| mh.dg_tk_psy_slf || Gestures strongly with right hand
+
|-
+
| mh.dg_tk_pt_b || Point behind with right thumb
+
|-
+
| mh.dg_tk_qk_pt || Quick point with the right hand
+
|-
+
| mh.dg_tk_re || "Reasoning, palms upwards hands held out."
+
|-
+
| mh.dg_tk_re_v2 || "Reasoning, palms upwards hands held out, looks backward."
+
|-
+
| mh.dg_tk_sad || Sad
+
|-
+
| mh.dg_tk_salesman || Hand motions for selling goods
+
|-
+
| mh.dg_tk_scared || Looking around in a scared manner.
+
|-
+
| mh.dg_tk_scared_v2 || Looking forward in a scared manner.
+
|-
+
| mh.dg_tk_shake || Shake head back and forth (No)
+
|-
+
| mh.dg_tk_shrug_v1 || Two arm shoulder shrug
+
|-
+
| mh.dg_tk_shrug_v2 || Two arm shoulder shrug version 2
+
|-
+
| mh.dg_tk_spk || "Speaking, limited hand motions"
+
|-
+
| mh.dg_tk_subservient || "Speaking bent at the waist, hand motions"
+
|-
+
| mh.dg_tk_up || Look up
+
|-
+
| mh.dg_tk_wary || Shuffle back and forth warily
+
|-
+
| mh.dg_tk_welcome || Right arm up in beckoning welcome
+
|-
+
| mh.dg_tk_ang || Angry talk
+
|-
+
| mh.dg_tk_beckon || Beckons with left hand
+
|-
+
| mh.dg_tk_confid || Stand confidently
+
|-
+
| mh.dg_tk_cur || Talk and gesture with right hand
+
|-
+
| mh.dg_tk_nervous || Look around nervously
+
|-
+
| mh.dg_tk_norm || Normal stance doing nothing
+
|-
+
| mh.dg_tk_normv2 || Normal stance doing nothing version 2
+
|-
+
| mh.dg_tk_pointing || Points with left hand
+
|-
+
| mh.dg_tk_salesman || Gesturing with both hands as if showing wares
+
 
|-
 
|-
 +
| mh.am_die_b_lp_v2 || Laying on back dead
 +
|}
 +
 +
==Turn==
 +
{|
 
| mh.dg_tn_180_l || Turn 180 degrees to the left  
 
| mh.dg_tn_180_l || Turn 180 degrees to the left  
 
|-
 
|-
Line 342: Line 315:
 
|-
 
|-
 
| mh.dg_wanderwest_en || Turns to the left and wanders a few paces left  
 
| mh.dg_wanderwest_en || Turns to the left and wanders a few paces left  
 +
|}
 +
==Look==
 +
{|
 
|-
 
|-
| mh.dg_wandernorth || Wanders towards the camera then back
+
| mh.dg_b_5p || Looks right and down walks backwards 5 pace
 
|-
 
|-
| mh.dg_wandernrth_en || Wanders towards the camera then stops (Enter)
+
| mh.dg_lk_l || Look left
 
|-
 
|-
| mh.dg_wandernrth_ex || Wanders away from camera then turns around (Exit)
+
| mh.dg_lk_r || Look right
 
|-
 
|-
| mh.dg_wandersouth || Turns around and wanders away then turns back
+
| mh.dg_lkd || Look down
 
|-
 
|-
| mh.dg_wanderwest || Turns left wanders a few paces and then wanders back
+
| mh.dg_lku || Look up
 
|-
 
|-
| mh.dg_wanderwest_en || Turns left wanders a few paces and stops (Enter)  
+
| mh.dg_lost_wander || Looking around confused wanders a few steps (continues a long time)  
 
|-
 
|-
| mh.dg_wanderwest_ex || Wanders back from left to right (Exit)
+
| mh.dg_tk_down || Looking down
 
|-
 
|-
| mh.wi_sleep_lp_ || sleeping
+
| mh.dg_tk_lk_l || Look left
 +
|-
 +
| mh.dg_tk_lk_r || Look right
 +
|-
 +
| mh.dg_tk_nervous || Looks around nervously
 
|-
 
|-
 
| mh.am_cust_en || Looking down and searching (Enter)  
 
| mh.am_cust_en || Looking down and searching (Enter)  
Line 364: Line 344:
 
|-
 
|-
 
| mh.am_cust_lp || Looking down and searching (Hold pose)  
 
| mh.am_cust_lp || Looking down and searching (Hold pose)  
|-
 
| mh.wi_door_push_v3 || Bent down leaning shoulder into object pushing
 
|-
 
| mh.wi_door_push_v4 || Bent down leaning both hands into object pushing
 
 
|-
 
|-
 
| mh.po_pose_g || Looking down  
 
| mh.po_pose_g || Looking down  
|-
 
| mh.cu_amb_p || Struggling to get up off ground
 
|-
 
| mh.cb_faint_en || Wobbles then falls down (Enter)
 
|-
 
| mh.am_cr_pry_ex || On right knee come out of praying (Exit)
 
|-
 
| mh.am_mer_tw || Merchant motioning to look at his wares
 
|-
 
| mh.po_armscross_2 || Arms crossed? || Doesn't do anything
 
|-
 
| mh.wi_wallln_r_en || Leans right against a wall (Enter)
 
|-
 
| mh.wi_wallln_l_tw || Leaning left against a wall
 
|-
 
| mh.po_armscross_5 || Arms crossed? || Doesn't do anything
 
|-
 
| mh.wi_cr_act || Down on right knee looking on ground with hands
 
|-
 
| mh.wi_wallln_r_tw || Leaning right against wall looking around
 
|-
 
| mh.wi_wallln_l_lp || Leaning left against a wall (Hold pose)
 
|-
 
| mh.wi_wallln_r_ex || Coming out of leaning right against wall (Exit)
 
|-
 
| mh.wi_wallln_r_lp || Leaning right against wall (Hold pose)
 
|-
 
| mh.wi_wallln_l_en || Leans left against a wall (Enter)
 
|-
 
| mh.wi_wallln_l_ex || Coming out of leaning left against wall (Exit)
 
|-
 
| mh.wi_sit_en || Turns around and sits down (Enter)
 
|-
 
| mh.wi_sit_ex || Gets out of sitting position (Exit)
 
|-
 
| mh.wi_dbdooract || Push door open (or push person)
 
|-
 
| mh.wi_flpcov || Under handed slap with left hand
 
|-
 
| mh.am_bow_sm || Bows head
 
|-
 
| mh.po_armscross_4 || Arms crossed? || Doesn't do anything
 
|-
 
| mh.am_cleanfloor_lp || Kneeling cleaning the floor
 
|-
 
| mh.wi_sit_grnd_en || From standing sits down on the ground (Enter)
 
|-
 
| mh.wi_tb_map_tw || Bending over table gesturing at map
 
|-
 
| mh.wi_tb_map_ex || Getting up from leaning over table (Exit)
 
|-
 
| mh.wi_sit_lean_en || Leaning forward with right hand on table (Enter)
 
|-
 
| mh.wi_sit_lean_ex || Moving right hand back from table (Exit)
 
|-
 
| mh.wi_cr_en || Kneel on right knee and look at ground (Enter)
 
|-
 
| mh.wi_cr_ex || Get up off ground from kneeling on right knee (Exit)
 
|-
 
| mh.wi_tb_map_en || Lean forward standing up putting hands on table (Enter)
 
|-
 
| mh.am_grdstand_en || Shuffle feet together to stand at attention (Enter)
 
|-
 
| mh.am_grdstand_ex || Shuffle feet apart (Exit)
 
|-
 
| mh.am_grdstand_lp || Standing tall feet together (Hold pose)
 
|-
 
| mh.am_pnt_slf || Wiping face with both hands
 
|-
 
| mh.wi_tb_map_lp || Bending over a table looking at a map
 
|-
 
| mh.am_cr_pry_en || Leaning on right knee lean forward to pray (Enter)
 
|-
 
| mh.am_cr_pry_lp || Leaning forward and praying (Hold pose)
 
|-
 
| mh.wi_cr_lp || Kneeling on right knee (Hold pose)
 
|-
 
| mh_c.rct_hdmg_f || Crouched being hit by a punch
 
|-
 
| mh_m.p || Standing still
 
 
|-
 
|-
 
| mh_m.mov_tw_v1 || Looking upwards to the left and then the right  
 
| mh_m.mov_tw_v1 || Looking upwards to the left and then the right  
 
|-
 
|-
 
| mh_m.mov_tw_v2 || Looking to the left and then the right  
 
| mh_m.mov_tw_v2 || Looking to the left and then the right  
|-
 
| mh_m.mov_tw_v3 || Stretching shoulders and neck
 
|-
 
| mh_m.mov_tw_v4 || Standing swaying back and forth slightly
 
|-
 
| mh_m.mov_tw_v9 || Standing swaying back and forth slightly
 
|-
 
| mh_m.cmov_wf_l || Crouched walking backwards angled right || moving backwards
 
|-
 
| mh_m.cmov_wf || Crouched creeping forwards
 
|-
 
| mh_m.cmov_wb || Crouched creeping backwards
 
|-
 
| shared.die || Teeters then falls back dead
 
|-
 
| shared.electr || Bent back at hips and head electrified
 
 
|-
 
|-
 
| shared.dazed || Standing looking down
 
| shared.dazed || Standing looking down
|}
 
 
== Run ==
 
{|
 
| mh_m.mov_rf || Running straight ahead
 
 
|-
 
|-
| mh_m.mov_rf_leanr || Running leaning to the right
+
| mh.dg_tk_scared || Looking around in a scared manner.
 
|-
 
|-
| mh_m.mov_rf_leanl || Running leaning to the left
+
| mh.dg_tk_scared_v2 || Looking forward in a scared manner.  
|-
+
| mh_m.cmov_rf || Running slowly leaning to the right
+
|-
+
| mh_m.cmov_rf_leanl || Running slowly leaning to the left
+
|-
+
| mh_m.cmov_rf_leanr || Running slowly leaning to the right
+
|-
+
| mh.dg_f_r_5p_en || Run forward 5 paces
+
|-
+
| mh.dg_f_r_5p_en_v2 || Run forward 5 paces version 2
+
|-
+
| mh.dg_r_dth_en || Runs forward shot in back falls forward
+
 
|}
 
|}
  
== Walk ==
+
== List with animation ==
{|
+
| mh.dg_5p_tn_l_45 || Walks 5 paces at 45 degree angle from the left and then turns 45 degrees right
+
|-
+
| mh.dg_5p_tn_l_90 || Walks 5 paces straight and then looks to the left
+
|-
+
| mh.dg_5p_tn_r_45 || Walks 5 paces at 45 degree angle from the right and then turns 45 degrees left
+
|-
+
| mh.dg_5p_tn_r_90 || Walks 5 paces straight and then looks to the right
+
|-
+
| mh.dg_b_1p || Walks backwards 1 pace
+
|-
+
| mh.dg_f_1p || Walks forward 1 pace
+
|-
+
| mh.dg_f_5p || Walks forward 5 paces
+
|-
+
| mh.dg_f_5p_ng || Walks forward 5 paces (Starts 5 paces back)
+
|-
+
| mh.dg_tk_serg || Walking back and forth making forceful hand gestures
+
|-
+
| mh.dg_tn_20_l_5p || Walks at a 20 degree angle left to right 5 paces (starts back 5 paces)
+
|-
+
| mh.dg_tn_20_r_5p || Walks at a 20 degree angle right to left 5 paces (starts back 5 paces)
+
|-
+
| mh.dg_tn_45_l_5p || Walks at a 45 degree angle left to right 5 paces (starts in front of view)
+
|-
+
| mh.dg_tn_45_r_5p || Walks at a 45 degree angle right to left 5 paces (starts in front of view)
+
|-
+
| mh_m.mov_wf || Walking straight ahead
+
|-
+
| mh_m.cmov_wf_r || Walking forwards angled to the right
+
|-
+
|}
+
  
== Sit ==
+
[https://www.nexusmods.com/dragonage/mods/4929 List with description of animation by Beerfish]
{|
+
| | mh.wi_sit_dk_slp_en || Sitting puts head down (Enter)
+
|-
+
| mh.wi_sit_dk_slp_ex || Sitting head down to up (Exit)
+
|-
+
| mh.wi_sit_dk_slp_lp || Sitting puts head down (Hold pose)
+
|-
+
| mh.wi_sit_throne_lp || Sitting straight up (Hold pose)
+
|-
+
| mh.wi_sit_throne_tw_v1 || Sitting scratches head with right hand
+
|-
+
| mh.wi_sit_throne_tw_v2 || Sitting shifts around in chair
+
|-
+
| mh.wi_sit_throne_tw_v3 || Sitting raises right hand as if toasting
+
|-
+
| mh.wi_sit_tw_v || Sitting and looking around
+
|-
+
| mh.wi_sit_lp || Sitting (Hold pose)
+
|-
+
| mh.wi_sit_lean_tw_v1 || Sitting and looks right
+
|-
+
| mh.2p_dwarf_beg_a || Sitting on ground begging
+
|-
+
| mh.wi_sit_grnd_lp || Sitting on ground (Hold pose)
+
|-
+
| mh.wi_sit_lean_lp || Sitting at table (Hold pose)
+
|-
+
| mh.wi_sit_grnd_tw || Sitting on ground looking around
+
|-
+
| mh.wi_sit_lean_tw_v2 || Sitting writing or counting
+
|-
+
| mh.wi_sit_lean_tw_v3 || Sitting eating
+
|-
+
| mh.wi_sit_grnd_ex || Getting up from sitting on the ground (Exit)
+
|}
+
 
+
== Hands ==
+
{|
+
| mh.dg_armc_en || Fold arms (Enter)
+
|-
+
| mh.dg_armc_ex || Unfolds arms (Exit)
+
|-
+
| mh.dg_armc_l_en || Folds arms (Enter)
+
|-
+
| mh.dg_armc_l_ex || Unfolds arms (Exit)
+
|-
+
| mh.dg_armc_l_lp || Folds arms (Hold pose)
+
|-
+
| mh.dg_armc_lk_l || Arms folded look left
+
|-
+
| mh.dg_armc_lk_r || Arms folded look right
+
|-
+
| mh.dg_armc_lp || Arms folded (Hold pose)
+
|-
+
| mh.dg_bless_en || Right hand thrust out bless (Enter)
+
|-
+
| mh.dg_bless_ex || Right hand pulls back bless (Exit)
+
|-
+
| mh.dg_bless_lp || Right hand thrust out bless (Hold pose)
+
|-
+
| mh.dg_body_ang || "Moves arms slightly, body language angry"
+
|-
+
| mh.dg_body_norm || "Moves arms slightly, body language normal"
+
|-
+
| mh.dg_cast_blood_en || Cut left hand with blade
+
|-
+
| mh.dg_cast_blood_ex || Crouch Hands thrust forward step back
+
|-
+
| mh.dg_cast_blood_ex02 || Crouch hands pull back step back
+
|-
+
| mh.dg_cast_blood_lp || Crouch Hands thrust forward step back (Hold pose)
+
|-
+
| mh.dg_cast_en || Cast spell step forward hands thrust forward (Enter)
+
|-
+
| mh.dg_cast_ex || Cast spell step back hands pulled back stand normal (Exit)
+
|-
+
| mh.dg_charge_1h_f_30p || Charge forward 30 paces 1 hand gesturing in air
+
|-
+
| mh.dg_charge_2h_f_30p || Charge forward 30 paces 2 hands gesturing in air
+
|-
+
| mh.dg_draw_r_stab || Draw weapon run 3 paces and stab with right hand
+
|-
+
| mh.dg_draw_w_stab || Draw weapon walk 7 paces and stand
+
|}
+
 
+
== Lay ==
+
{|
+
| | shared.diegetup || Lying dead on back and then get up
+
|-
+
| shared.dieloop || Lying dead
+
|-
+
| mh.am_die_b_lp_v3 || Laying on back dead
+
|-
+
| mh.wi_ly_lp || Laying down (Hold pose)
+
|-
+
| mh.wi_ly_knee_en || Laying down raise left knee (Enter)
+
|-
+
| mh.wi_ly_knee_ex || Laying down lower left knee (Exit)
+
|-
+
| mh.wi_ly_knee_lp || Laying down with left knee up (Hold pose)
+
|-
+
| mh.am_die_f_lp || Laying on face dead
+
|-
+
| mh.am_die_p_lp_v4 || Laying on back dead
+
|-
+
| mh.cb_faint_ex || From laying down gets back up (Exit)
+
|-
+
| mh.cb_faint_lp || Laying down (Hold pose)
+
|-
+
| mh.wi_ly_en || Lays down to sleep (Enter)
+
|-
+
| mh.wi_ly_ex || Gets up from playing down (Exit)
+
|-
+
| mh.wi_ly_inj_en || "Laying on back, gets up on right elbow (Enter)"
+
|-
+
| mh.wi_ly_inj_ex || Lays down after leaning on right elbow (Exit)
+
|-
+
| mh.wi_ly_inj_lp || Laying down leaning on right elbow (Hold pose)
+
|-
+
| mh.wi_ly_sleep_lp || Sleeping on right side (Hold pose)
+
|-
+
| mh.cu_idle || Injured laying on stomach
+
|-
+
| mh.am_die_b_lp_v2 || Laying on back dead
+
|}
+
  
 
[[Category:Animations]]
 
[[Category:Animations]]

Latest revision as of 22:48, 10 March 2022

Cutscene topics

This is a listing of some Animations of Dragon Age. They are an Art resource to be used with the Toolsets Animation blend tree editor to create cinematics and the like. They can also be used directly by cutscenes and can be triggered by scripts.

See also: Art Resource, Animation blend tree editor

Naming conventions

See Article Naming conventions

List with descriptions

(Note that this list is not the complete list of Animations)

The list below is for dialogue animations and animations currently in the default drop down menu. There are many more interesting animations that are intended for animals, creatures or custom cutscenes that can produce some interesting effects such as flying through the air or suspended in mid air. If you are looking for something out of the ordinary I would suggest testing out any or all of the other animations not listed here.

Run

mh_m.mov_rf Running straight ahead
mh_m.mov_rf_leanr Running leaning to the right
mh_m.mov_rf_leanl Running leaning to the left
mh_m.cmov_rf Running slowly leaning to the right
mh_m.cmov_rf_leanl Running slowly leaning to the left
mh_m.cmov_rf_leanr Running slowly leaning to the right
mh.dg_f_r_5p_en Run forward 5 paces
mh.dg_f_r_5p_en_v2 Run forward 5 paces version 2
mh.dg_r_dth_en Runs forward shot in back falls forward
mh_m.mov_rf Running forward

Walk

mh.dg_5p_tn_l_45 Walks 5 paces at 45 degree angle from the left and then turns 45 degrees right
mh.dg_5p_tn_l_90 Walks 5 paces straight and then looks to the left
mh.dg_5p_tn_r_45 Walks 5 paces at 45 degree angle from the right and then turns 45 degrees left
mh.dg_5p_tn_r_90 Walks 5 paces straight and then looks to the right
mh.dg_b_1p Walks backwards 1 pace
mh.dg_f_1p Walks forward 1 pace
mh.dg_f_5p Walks forward 5 paces
mh.dg_f_5p_ng Walks forward 5 paces (Starts 5 paces back)
mh.dg_tk_serg Walking back and forth making forceful hand gestures
mh.dg_tn_20_l_5p Walks at a 20 degree angle left to right 5 paces (starts back 5 paces)
mh.dg_tn_20_r_5p Walks at a 20 degree angle right to left 5 paces (starts back 5 paces)
mh.dg_tn_45_l_5p Walks at a 45 degree angle left to right 5 paces (starts in front of view)
mh.dg_tn_45_r_5p Walks at a 45 degree angle right to left 5 paces (starts in front of view)

Stand

mh_m.p Standing still

Sit

mh.wi_sit_dk_slp_en Sitting puts head down (Enter)
mh.wi_sit_dk_slp_ex Sitting head down to up (Exit)
mh.wi_sit_dk_slp_lp Sitting puts head down (Hold pose)
mh.wi_sit_throne_lp Sitting straight up (Hold pose)
mh.wi_sit_throne_tw_v1 Sitting scratches head with right hand
mh.wi_sit_throne_tw_v2 Sitting shifts around in chair
mh.wi_sit_throne_tw_v3 Sitting raises right hand as if toasting
mh.wi_sit_tw_v Sitting and looking around
mh.wi_sit_lp Sitting (Hold pose)
mh.wi_sit_lean_tw_v1 Sitting and looks right
mh.2p_dwarf_beg_a Sitting on ground begging
mh.wi_sit_grnd_lp Sitting on ground (Hold pose)
mh.wi_sit_lean_lp Sitting at table (Hold pose)
mh.wi_sit_grnd_tw Sitting on ground looking around
mh.wi_sit_lean_tw_v2 Sitting writing or counting
mh.wi_sit_lean_tw_v3 Sitting eating
mh.wi_sit_grnd_ex Getting up from sitting on the ground (Exit)

Hands

mh.dg_armc_en Fold arms (Enter)
mh.dg_armc_ex Unfolds arms (Exit)
mh.dg_armc_l_en Folds arms (Enter)
mh.dg_armc_l_ex Unfolds arms (Exit)
mh.dg_armc_l_lp Folds arms (Hold pose)
mh.dg_armc_lk_l Arms folded look left
mh.dg_armc_lk_r Arms folded look right
mh.dg_armc_lp Arms folded (Hold pose)
mh.dg_bless_en Right hand thrust out bless (Enter)
mh.dg_bless_ex Right hand pulls back bless (Exit)
mh.dg_bless_lp Right hand thrust out bless (Hold pose)
mh.dg_body_ang "Moves arms slightly, body language angry"
mh.dg_body_norm "Moves arms slightly, body language normal"
mh.dg_cast_blood_en Cut left hand with blade
mh.dg_cast_blood_ex Crouch Hands thrust forward step back
mh.dg_cast_blood_ex02 Crouch hands pull back step back
mh.dg_cast_blood_lp Crouch Hands thrust forward step back (Hold pose)
mh.dg_cast_en Cast spell step forward hands thrust forward (Enter)
mh.dg_cast_ex Cast spell step back hands pulled back stand normal (Exit)
mh.dg_charge_1h_f_30p Charge forward 30 paces 1 hand gesturing in air
mh.dg_charge_2h_f_30p Charge forward 30 paces 2 hands gesturing in air
mh.dg_draw_r_stab Draw weapon run 3 paces and stab with right hand
mh.dg_draw_w_stab Draw weapon walk 7 paces and stand
mh.dg_hnd_b_en Fold hands behind back (Enter)
mh.dg_hnd_b_ex Unfold hands from behind back (Exit)
mh.dg_hnd_b_lp Fold hands behind back (Hold pose)
mh.dg_hnd_beckon Beckon with right hand
mh.dg_hnd_chop_v1 Right hand chopping motion gesture 1
mh.dg_hnd_chop_v2 Right hand chopping motion gesture 2
mh.dg_hnd_chop_v3 Right hand chopping motion gesture 3
mh.dg_hnd_cover_ear_en Both hands over ears (Enter)
mh.dg_hnd_cover_ear_ex Both hands over ears (Exit)
mh.dg_hnd_cover_ear_lp Both hands over ears (Hold pose)
mh.dg_hnd_flat "Right hand flat swipes, ""No"""
mh.dg_hnd_l Right hand motions to the left (As if referring to person or place.)
mh.dg_hnd_on_face_en Both hands clasped over face. (sorrow) (Enter)
mh.dg_hnd_on_face_ex Both hands clasped over face. (sorrow) (Exit)
mh.dg_hnd_on_face_lp Both hands clasped over face. (sorrow) (Hold pose)
mh.dg_hnd_on_hip_en Both hands on hips (Enter)
mh.dg_hnd_on_hip_enb Left hand on left hip. (Enter)
mh.dg_hnd_on_hip_ex Both hands off hips (Exit)
mh.dg_hnd_on_hip_exb Left hand off left hip (Exit)
mh.dg_hnd_on_hip_lp Both hands on hips. (Hold pose)
mh.dg_hnd_on_hip_lpb Left hand on left hip. (Hold pose)
mh.dg_hnd_other Right hand gesture palm up.
mh.dg_hnd_r "Right hand palm up gesture, look right."
mh.dg_hnd_salute_01 Double arms cross the chest head bow.
mh.dg_hnd_salute_02 Right hand pounds left chest 1 These the same?
mh.dg_hnd_salute_03 Right hand pounds left chest 2 These the same?
mh.dg_hnd_self Right hand flat to chest (motions to sefl)
mh.dg_hnd_shake_fist_en Right hand shakes fist (Enter)
mh.dg_hnd_stop Both hands palms outward (stop)
mh.dg_hnd_stop_v2 Right hand palms outward (stop)
mh.dg_hnd_up Both hands gesturing in conversation.
mh.dg_hnd_wave_en Right hand up and waves. (Enter)
mh.dg_hnd_wave_ex Right hand up and waves. (Exit)
mh.dg_hnd_wave_lp Right hand up and waves. (Hold pose)
mh.dg_hnd_wringing Wringing hands together (Almost but not quite together)

Lay

shared.diegetup Lying dead on back and then get up
shared.dieloop Lying dead
mh.am_die_b_lp_v3 Laying on back dead
mh.wi_ly_lp Laying down (Hold pose)
mh.wi_ly_knee_en Laying down raise left knee (Enter)
mh.wi_ly_knee_ex Laying down lower left knee (Exit)
mh.wi_ly_knee_lp Laying down with left knee up (Hold pose)
mh.am_die_f_lp Laying on face dead
mh.am_die_p_lp_v4 Laying on back dead
mh.cb_faint_ex From laying down gets back up (Exit)
mh.cb_faint_lp Laying down (Hold pose)
mh.wi_ly_en Lays down to sleep (Enter)
mh.wi_ly_ex Gets up from playing down (Exit)
mh.wi_ly_inj_en "Laying on back, gets up on right elbow (Enter)"
mh.wi_ly_inj_ex Lays down after leaning on right elbow (Exit)
mh.wi_ly_inj_lp Laying down leaning on right elbow (Hold pose)
mh.wi_ly_sleep_lp Sleeping on right side (Hold pose)
mh.cu_idle Injured laying on stomach
mh.am_die_b_lp_v2 Laying on back dead

Turn

mh.dg_tn_180_l Turn 180 degrees to the left
mh.dg_tn_180_l_5p Turn 180 degrees to the left and walk 5 paces
mh.dg_tn_180_l_ng Turn 180 degrees to the left
mh.dg_tn_180_l_ng2 Facing away turn 180 degrees left
mh.dg_tn_180_l_rn_5p Turn 180 degrees to the left and run 5 paces
mh.dg_tn_180_r Turn 180 degrees to the right
mh.dg_tn_180_r_5p Turn 180 degrees to the right and walk 5 paces
mh.dg_tn_180_r_ng Turn 180 degrees to the right
mh.dg_tn_180_r_ng2 Facing away turn 180 degrees right
mh.dg_tn_180_r_rn_5p Turn 180 degrees to the right and run 5 paces
mh.dg_tn_90_l Turns left 90 degrees
mh.dg_tn_90_l_5p Turns left 90 degrees and walks 5 paces
mh.dg_tn_90_l_rn_5p Turns left 90 degrees and runs 5 paces
mh.dg_tn_90_r Turns right 90 degrees
mh.dg_tn_90_r_5p Turns right 90 degrees and walks 5 paces
mh.dg_tn_90_r_rn_5p Turns right 90 degrees and runs 5 paces
mh.dg_turn_l_45 Turns 45 degrees to the left
mh.dg_turn_r_45 Turns 45 degrees to the right
mh.dg_wander_s_en Turns around and walks away (Enter)
mh.dg_wander_s_ex Starts back turns around and walks towards (Exit)
mh.dg_wanderwest Turns to the left and wanders left then back right
mh.dg_wanderwest_en Turns to the left and wanders a few paces left

Look

mh.dg_b_5p Looks right and down walks backwards 5 pace
mh.dg_lk_l Look left
mh.dg_lk_r Look right
mh.dg_lkd Look down
mh.dg_lku Look up
mh.dg_lost_wander Looking around confused wanders a few steps (continues a long time)
mh.dg_tk_down Looking down
mh.dg_tk_lk_l Look left
mh.dg_tk_lk_r Look right
mh.dg_tk_nervous Looks around nervously
mh.am_cust_en Looking down and searching (Enter)
mh.am_cust_ex Looking down and searching (Exit)
mh.am_cust_lp Looking down and searching (Hold pose)
mh.po_pose_g Looking down
mh_m.mov_tw_v1 Looking upwards to the left and then the right
mh_m.mov_tw_v2 Looking to the left and then the right
shared.dazed Standing looking down
mh.dg_tk_scared Looking around in a scared manner.
mh.dg_tk_scared_v2 Looking forward in a scared manner.

List with animation

List with description of animation by Beerfish