This is a listing of some Animations of Dragon Age. They are an Art resource to be used with the Toolsets Animation blend tree editor to create cinematics and the like. They can also be used directly by cutscenes and can be triggered by scripts.
The list below is for dialogue animations and animations currently in the default drop down menu. There are many more interesting animations that are intended for animals, creatures or custom cutscenes that can produce some interesting effects such as flying through the air or suspended in mid air. If you are looking for something out of the ordinary I would suggest testing out any or all of the other animations not listed here.
Animation Name |
Description of Animation |
Comment
|
mh.dg_formaldthpose |
Death pose
|
mh.dg_hdache |
Rubs head with left hand (Headache)
|
mh.dg_hdshk |
Head shake back and forth
|
mh.dg_hnd_pndfst_en |
Pound right fist into palm. (Enter)
|
mh.dg_hnd_pndfst_ex |
Pound right fist into palm. (Exit)
|
mh.dg_hnd_pndfst_lp |
Pound right fist into palm. (Hold pose)
|
mh.dg_hnd_shake_fist_ex |
Error |
This does nothing.
|
mh.dg_hnd_shake_fist_lp |
Error |
This does nothing.
|
mh.dg_patrol_lp |
"Patrolling to the left, stops patrols back to the right"
|
mh.dg_r_dth_ex_ip |
Lays prone on face (Hold pose)
|
mh.dg_step_b_en |
Right foot step back (Enter)
|
mh.dg_step_b_ex |
Right foot step forward (Exit)
|
mh.dg_step_b_lp |
Right foot step back (Hold pose)
|
mh.dg_step_f_en |
Left foot step forward (Enter)
|
mh.dg_step_f_ex |
Left foot step forward (Exit)
|
mh.dg_step_f_lp |
Left foot step forward (Hold pose)
|
mh.dg_stepaside_l_en |
Step aside to the left (Enter)
|
mh.dg_stepaside_l_ex |
Step back to the right (Exit)
|
mh.dg_stepaside_l_lp |
Step aside to the left (Hold pose)
|
mh.dg_stepaside_r_en |
Step aside to the right (Enter)
|
mh.dg_stepaside_r_ex |
Step back to the left (Exit)
|
mh.dg_stepaside_r_lp |
Step aside to the right (Hold pose)
|
mh.dg_tired_f_10p |
"Head bowed, tired 10 paces forward"
|
mh.dg_tired_f_10p_ex |
"Head up, walks forward (Exit)"
|
mh.dg_tired_f_10p_ip |
Head up standing still (Hold pose)
|
mh.dg_tk_ang |
Talking angry
|
mh.dg_tk_b |
Hand up to chin talking
|
mh.dg_tk_barter |
Bartering version 1
|
mh.dg_tk_barter_v2 |
Bartering version 2
|
mh.dg_tk_beckon |
Beckon with left hand in the air
|
mh.dg_tk_begging |
Begging / reasoning
|
mh.dg_tk_beseech |
Beseeching
|
mh.dg_tk_bls_en |
Bless outstretched right hand (Enter)
|
mh.dg_tk_bls_ex |
Bless outstretched right hand (Exit)
|
mh.dg_tk_bls_lp |
Bless outstretched right hand (Hold pose)
|
mh.dg_tk_bossy |
Bossy / Making a speech
|
mh.dg_tk_child_clap |
Claps with glee like a child
|
mh.dg_tk_child_lost |
Child lost looking around
|
mh.dg_tk_confid |
Stares confidently
|
mh.dg_tk_contradict |
Talking contradictorily
|
mh.dg_tk_cur |
Curses
|
mh.dg_tk_dismissive |
Talking dismissively
|
mh.dg_tk_drunk |
Acts drunk
|
mh.dg_tk_hdache |
"Left hand to forhead, headache"
|
mh.dg_tk_head_l |
Head nod to the left
|
mh.dg_tk_head_r |
Head nod to the right
|
mh.dg_tk_inj_en |
Bend forward injured (Enter)
|
mh.dg_tk_inj_ex |
Bend back injured (Exit)
|
mh.dg_tk_inj_lp |
Bend forward injured (Hold pose)
|
mh.dg_tk_listen |
"Slight node, listening"
|
mh.dg_tk_mad_man |
"Acts wild, crazy"
|
mh.dg_tk_manimal_en |
"Acts feral, like an animal (Enter)"
|
mh.dg_tk_manimal_ex |
"Acts feral, like an animal (Exit)"
|
mh.dg_tk_manimal_lp |
"Acts feral, like an animal (Hold pose)"
|
mh.dg_tk_nod |
Nods head slightly
|
mh.dg_tk_norm |
Normal shuffles from side to side slightly
|
mh.dg_tk_norm_v2 |
Normal raises left arm and gestures
|
mh.dg_tk_norm_v3 |
"Normal, stands and sways slightly"
|
mh.dg_tk_norm_v4 |
"Normal, talks with hands"
|
mh.dg_tk_pndfst |
Pounds right hand into left fist
|
mh.dg_tk_point_f |
Points forward with right hand
|
mh.dg_tk_point_f_v2 |
Points forward with left hand
|
mh.dg_tk_point_l |
Points to the left with left hand
|
mh.dg_tk_point_l_v2 |
Points to the left with right hand
|
mh.dg_tk_point_r |
Points to right with right hand
|
mh.dg_tk_point_r_v2 |
Points to right with left hand
|
mh.dg_tk_pointing |
Points and gestures with left hand
|
mh.dg_tk_preaching |
Preaching
|
mh.dg_tk_psy_oth |
Gestures strongly right then left
|
mh.dg_tk_psy_slf |
Gestures strongly with right hand
|
mh.dg_tk_pt_b |
Point behind with right thumb
|
mh.dg_tk_qk_pt |
Quick point with the right hand
|
mh.dg_tk_re |
"Reasoning, palms upwards hands held out."
|
mh.dg_tk_re_v2 |
"Reasoning, palms upwards hands held out, looks backward."
|
mh.dg_tk_sad |
Sad
|
mh.dg_tk_salesman |
Hand motions for selling goods
|
mh.dg_tk_shake |
Shake head back and forth (No)
|
mh.dg_tk_shrug_v1 |
Two arm shoulder shrug
|
mh.dg_tk_shrug_v2 |
Two arm shoulder shrug version 2
|
mh.dg_tk_spk |
"Speaking, limited hand motions"
|
mh.dg_tk_subservient |
"Speaking bent at the waist, hand motions"
|
mh.dg_tk_up |
Look up
|
mh.dg_tk_wary |
Shuffle back and forth warily
|
mh.dg_tk_welcome |
Right arm up in beckoning welcome
|
mh.dg_tk_ang |
Angry talk
|
mh.dg_tk_beckon |
Beckons with left hand
|
mh.dg_tk_confid |
Stand confidently
|
mh.dg_tk_cur |
Talk and gesture with right hand
|
mh.dg_tk_nervous |
Look around nervously
|
mh.dg_tk_norm |
Normal stance doing nothing
|
mh.dg_tk_normv2 |
Normal stance doing nothing version 2
|
mh.dg_tk_pointing |
Points with left hand
|
mh.dg_tk_salesman |
Gesturing with both hands as if showing wares
|
mh.dg_wandernorth |
Wanders towards the camera then back
|
mh.dg_wandernrth_en |
Wanders towards the camera then stops (Enter)
|
mh.dg_wandernrth_ex |
Wanders away from camera then turns around (Exit)
|
mh.dg_wandersouth |
Turns around and wanders away then turns back
|
mh.dg_wanderwest |
Turns left wanders a few paces and then wanders back
|
mh.dg_wanderwest_en |
Turns left wanders a few paces and stops (Enter)
|
mh.dg_wanderwest_ex |
Wanders back from left to right (Exit)
|
mh.wi_sleep_lp_ |
sleeping
|
mh.wi_door_push_v3 |
Bent down leaning shoulder into object pushing
|
mh.wi_door_push_v4 |
Bent down leaning both hands into object pushing
|
mh.cu_amb_p |
Struggling to get up off ground
|
mh.cb_faint_en |
Wobbles then falls down (Enter)
|
mh.am_cr_pry_ex |
On right knee come out of praying (Exit)
|
mh.am_mer_tw |
Merchant motioning to look at his wares
|
mh.po_armscross_2 |
Arms crossed? |
Doesn't do anything
|
mh.wi_wallln_r_en |
Leans right against a wall (Enter)
|
mh.wi_wallln_l_tw |
Leaning left against a wall
|
mh.po_armscross_5 |
Arms crossed? |
Doesn't do anything
|
mh.wi_cr_act |
Down on right knee looking on ground with hands
|
mh.wi_wallln_r_tw |
Leaning right against wall looking around
|
mh.wi_wallln_l_lp |
Leaning left against a wall (Hold pose)
|
mh.wi_wallln_r_ex |
Coming out of leaning right against wall (Exit)
|
mh.wi_wallln_r_lp |
Leaning right against wall (Hold pose)
|
mh.wi_wallln_l_en |
Leans left against a wall (Enter)
|
mh.wi_wallln_l_ex |
Coming out of leaning left against wall (Exit)
|
mh.wi_sit_en |
Turns around and sits down (Enter)
|
mh.wi_sit_ex |
Gets out of sitting position (Exit)
|
mh.wi_dbdooract |
Push door open (or push person)
|
mh.wi_flpcov |
Under handed slap with left hand
|
mh.am_bow_sm |
Bows head
|
mh.po_armscross_4 |
Arms crossed? |
Doesn't do anything
|
mh.am_cleanfloor_lp |
Kneeling cleaning the floor
|
mh.wi_sit_grnd_en |
From standing sits down on the ground (Enter)
|
mh.wi_tb_map_tw |
Bending over table gesturing at map
|
mh.wi_tb_map_ex |
Getting up from leaning over table (Exit)
|
mh.wi_sit_lean_en |
Leaning forward with right hand on table (Enter)
|
mh.wi_sit_lean_ex |
Moving right hand back from table (Exit)
|
mh.wi_cr_en |
Kneel on right knee and look at ground (Enter)
|
mh.wi_cr_ex |
Get up off ground from kneeling on right knee (Exit)
|
mh.wi_tb_map_en |
Lean forward standing up putting hands on table (Enter)
|
mh.am_grdstand_en |
Shuffle feet together to stand at attention (Enter)
|
mh.am_grdstand_ex |
Shuffle feet apart (Exit)
|
mh.am_grdstand_lp |
Standing tall feet together (Hold pose)
|
mh.am_pnt_slf |
Wiping face with both hands
|
mh.wi_tb_map_lp |
Bending over a table looking at a map
|
mh.am_cr_pry_en |
Leaning on right knee lean forward to pray (Enter)
|
mh.am_cr_pry_lp |
Leaning forward and praying (Hold pose)
|
mh.wi_cr_lp |
Kneeling on right knee (Hold pose)
|
mh_c.rct_hdmg_f |
Crouched being hit by a punch
|
mh_m.p |
Standing still
|
mh_m.mov_tw_v3 |
Stretching shoulders and neck
|
mh_m.mov_tw_v4 |
Standing swaying back and forth slightly
|
mh_m.mov_tw_v9 |
Standing swaying back and forth slightly
|
mh_m.cmov_wf_l |
Crouched walking backwards angled right |
moving backwards
|
mh_m.cmov_wf |
Crouched creeping forwards
|
mh_m.cmov_wb |
Crouched creeping backwards
|
shared.die |
Teeters then falls back dead
|
shared.electr |
Bent back at hips and head electrified
|
mh.dg_armc_en |
Fold arms (Enter)
|
mh.dg_armc_ex |
Unfolds arms (Exit)
|
mh.dg_armc_l_en |
Folds arms (Enter)
|
mh.dg_armc_l_ex |
Unfolds arms (Exit)
|
mh.dg_armc_l_lp |
Folds arms (Hold pose)
|
mh.dg_armc_lk_l |
Arms folded look left
|
mh.dg_armc_lk_r |
Arms folded look right
|
mh.dg_armc_lp |
Arms folded (Hold pose)
|
mh.dg_bless_en |
Right hand thrust out bless (Enter)
|
mh.dg_bless_ex |
Right hand pulls back bless (Exit)
|
mh.dg_bless_lp |
Right hand thrust out bless (Hold pose)
|
mh.dg_body_ang |
"Moves arms slightly, body language angry"
|
mh.dg_body_norm |
"Moves arms slightly, body language normal"
|
mh.dg_cast_blood_en |
Cut left hand with blade
|
mh.dg_cast_blood_ex |
Crouch Hands thrust forward step back
|
mh.dg_cast_blood_ex02 |
Crouch hands pull back step back
|
mh.dg_cast_blood_lp |
Crouch Hands thrust forward step back (Hold pose)
|
mh.dg_cast_en |
Cast spell step forward hands thrust forward (Enter)
|
mh.dg_cast_ex |
Cast spell step back hands pulled back stand normal (Exit)
|
mh.dg_charge_1h_f_30p |
Charge forward 30 paces 1 hand gesturing in air
|
mh.dg_charge_2h_f_30p |
Charge forward 30 paces 2 hands gesturing in air
|
mh.dg_draw_r_stab |
Draw weapon run 3 paces and stab with right hand
|
mh.dg_draw_w_stab |
Draw weapon walk 7 paces and stand
|
mh.dg_hnd_b_en |
Fold hands behind back (Enter)
|
mh.dg_hnd_b_ex |
Unfold hands from behind back (Exit)
|
mh.dg_hnd_b_lp |
Fold hands behind back (Hold pose)
|
mh.dg_hnd_beckon |
Beckon with right hand
|
mh.dg_hnd_chop_v1 |
Right hand chopping motion gesture 1
|
mh.dg_hnd_chop_v2 |
Right hand chopping motion gesture 2
|
mh.dg_hnd_chop_v3 |
Right hand chopping motion gesture 3
|
mh.dg_hnd_cover_ear_en |
Both hands over ears (Enter)
|
mh.dg_hnd_cover_ear_ex |
Both hands over ears (Exit)
|
mh.dg_hnd_cover_ear_lp |
Both hands over ears (Hold pose)
|
mh.dg_hnd_flat |
"Right hand flat swipes, ""No"""
|
mh.dg_hnd_l |
Right hand motions to the left (As if referring to person or place.)
|
mh.dg_hnd_on_face_en |
Both hands clasped over face. (sorrow) (Enter)
|
mh.dg_hnd_on_face_ex |
Both hands clasped over face. (sorrow) (Exit)
|
mh.dg_hnd_on_face_lp |
Both hands clasped over face. (sorrow) (Hold pose)
|
mh.dg_hnd_on_hip_en |
Both hands on hips (Enter)
|
mh.dg_hnd_on_hip_enb |
Left hand on left hip. (Enter)
|
mh.dg_hnd_on_hip_ex |
Both hands off hips (Exit)
|
mh.dg_hnd_on_hip_exb |
Left hand off left hip (Exit)
|
mh.dg_hnd_on_hip_lp |
Both hands on hips. (Hold pose)
|
mh.dg_hnd_on_hip_lpb |
Left hand on left hip. (Hold pose)
|
mh.dg_hnd_other |
Right hand gesture palm up.
|
mh.dg_hnd_r |
"Right hand palm up gesture, look right."
|
mh.dg_hnd_salute_01 |
Double arms cross the chest head bow.
|
mh.dg_hnd_salute_02 |
Right hand pounds left chest 1 |
These the same?
|
mh.dg_hnd_salute_03 |
Right hand pounds left chest 2 |
These the same?
|
mh.dg_hnd_self |
Right hand flat to chest (motions to sefl)
|
mh.dg_hnd_shake_fist_en |
Right hand shakes fist (Enter)
|
mh.dg_hnd_stop |
Both hands palms outward (stop)
|
mh.dg_hnd_stop_v2 |
Right hand palms outward (stop)
|
mh.dg_hnd_up |
Both hands gesturing in conversation.
|
mh.dg_hnd_wave_en |
Right hand up and waves. (Enter)
|
mh.dg_hnd_wave_ex |
Right hand up and waves. (Exit)
|
mh.dg_hnd_wave_lp |
Right hand up and waves. (Hold pose)
|
mh.dg_hnd_wringing |
Wringing hands together (Almost but not quite together)
|