Character Save Values
Contents
Overview
This page details character save game values.
File Locations
For savegame locations under Vista they are, by default under "<user's document directory>\\Bioware\\Dragon Age\\Characters\\<Name of the Character the save is for>\\<save slot>\\<savename>.das". As the save name is part of the save file name (though not the folders) it should be pretty easy to find the proper folder name provided one named one's save something distinguishable.
Player Character Stats
Found under SAVEGAME_PLAYERCHAR->SAVEGAME_PLAYERCHAR_CHAR->SAVEGAME_CREATURE_STATS->SAVEGAME_STATLIST
For party members the same values should hold. Navigate to: SAVEGAME_PARTYLIST->SAVEGAME_PARTYPOOLMEMBERS-><number>->SAVEGAME_CREATURE_STATS->SAVEGAME_STATLIST
STAT_PROPERTY_INDEX | Effect | Maximum Displayed Value |
1 | Strength | N/A |
2 | Dexterity | N/A |
3 | Willpower | N/A |
4 | Magic | N/A |
5 | Cunning | N/A |
6 | Constitution | N/A |
7 | Health | N/A |
8 | Mana | N/A |
35 | Attribute points | 100 |
45 | Skill points | Unknown (likely 100) |
36 | Spell and Talent points | 100 |
38 | Specialization points | 2 |
41 | Fatigue | N/A, Negative values possible |
Values here can go above their displayed values, they simply are just not shown. Editing specialization points allows one to have more than 2 specializations. Having all 4 specializations seems to work, one can get all the spells/talents and all the icons display properly, however it is unknown if there are long term game effects.
Note a: Available stat points max out at 100. Once you've spent all of them you'll need to enter the level up screen again in order to spend any left over. b: Index 45 (skill points) only shows up when the save file already has an extra skill point/s.
Typically the structure of the stat properties are:
- STRUCT value of ATTR
- SAVEGAME_STATPROPERTY_BASE, FLOAT32, value
- SAVEGAME_STATPROPERTY_MODIFIER, FLOAT32, value
- SAVEGAME_STATPROPERTY_INDEX, UNIT16, value
For health/mana has an additional properties of:
- SAVEGAME_STATPROPERTY_CURRENT, FLOAT32, value
- Current health of the PC/NPC
- SAVEGAME_STATPROPERTY_COMEGEN, INT32, value
- ???
- SAVEGAME_STATPROPERTY_REGEN, INT32, value
- Regen rate?
Attribute, Skill, Spell/Talent, Specialization Points have a structure of:
- STRUCT value of SMPL
- SAVEGAME_STATPROPERTY_BASE, FLOAT32, value
- SAVEGAME_STATPROPERTY_INDEX, UNIT16, value
Player Character Talents
Talent/Skill | Value |
Talent/Skill | Value |
Assassin | |
Main | 4014 |
Mark of Death | 3060 |
Exploit Weakness | 56 |
Lacerate | 3059 |
Feast of the Fallen | 3058 |
Bard | |
Main | 4015 |
Song of Valor | 3045 |
Distraction | 701 |
Song of Courage | 705 |
Captivating Song | 1000 |
Ranger | |
Main | 4029 |
Summon Wolf | 1004 |
Summon Bear | 91 |
Summon Spider | 93 |
Master Ranger | 92 |
Mage
- Main: 4023
- Specializations
- Blood Mage: 4017
- Shapeshifter: 4018
- Arcane Warrior: 4012
- Spirit Healer: 4025
- Mage Normal
- Arcane Bolt: 200254
- Arcane Shield: 200255
- Staff Focus: 200256
- Arcane Mastery: 200257
- Blood Mage
- Blood Magic: 10700
- Blood Sacrifice: 10701
- Blood Wound: 10702
- Blood Control: 10703
- Arcane Warrior
- Combat Magic: 17023
- Aura of Might: 17020
- Shimmering Shield: 17022
- Fade Shroud: 17021
- Shapeshifter
- Spider Shape: 17008
- Bear Shape: 17010
- Flying Swarm: 17007
- Master Shapeshifter: 17009
- Spirit Healer
- Group Heal: 10509
- Revival: 10504
- Lifeward: 10506
- Cleansing Aura: 10507
- Primal
- Line I
- Flame Blast: 10001
- Flaming Weapons: 10204
- Fireball: 10003
- Inferno: 10002
- Line II
- Rock Armor: 11002
- Stonefist: 12004
- Earthquake: 11116
- Petrify: 11124
- Line III
- Winter's Grasp: 13001
- Frost Weapons: 11007
- Cone of Cold: 13002
- Blizzard: 13000
- Line IV
- Lighning: 14001
- Shock: 14000
- Tempest: 14002
- Chain Lighning: 10211
- Line I
- Creation
- Line I
- Heal: 10104
- Rejuvenate: 10200
- Regeneration: 10210
- Mass Rejuvenation: 10207
- Line II
- Heroic Offense: 10206
- Heroic Aura: 10202
- Heroic Defense: 10203
- Haste: 10208
- Line III
- Glyph of Paralysis: 11001
- Glyph of Warding: 10601
- Glyph of Repulsion: 17000
- Glyph of Neutralization: 17028
- Line IV
- Spell Wisp: 11006
- Grease: 11113
- Spellbloom: 11005
- Stining Swarm: 12008
- Line I
- Spirit
- Line I
- Spell Shield: 10400
- Dispel Magic: 10401
- Anti-Magic Ward: 10900
- Anti-Magic Burst: 11003
- Line II
- Mana Drain: 10704
- Mana Cleanse: 11004
- Spell Might: 17001
- Mana Clash: 11000
- Line III
- Walking Bomb: 12005
- Death Syphon: 10500
- Virulent Walking Bomb: 12011
- Animate Dead: 10508
- Line IV
- Mind Blast: 12006
- Force Field: 17019
- Telekinetic Weapons: 10209
- Crushing Prison: 11123
- Line I
- Entropy
- Line I
- Weakness: 11106
- Paralyze: 11107
- Miasma: 11122
- Mass Paralysis: 11110
- Line II
- Vulnerability Hex: 11112
- Affliction Hex: 11111
- Misdirection Hex: 11114
- Death Hex: 11100
- Line III
- Disorient: 11115
- Horror: 11108
- Sleep: 11121
- Walking Nightmare: 11109
- Line IV
- Drain Life: 15002
- Death Magic: 17002
- Curse of Mortality: 11101
- Death Cloud: 15003
- Line I
Warrior
- Main: 4022
- Specializations
- Champion: 4013
- Templar: 4021
- Berserker: 4016
- Reaver: 4019
- Warrior Normal
- Champion
- War Cry: 3037
- Rally: 3038
- Motivate: 32
- Superiority: 3039
- Templar
- Righteous Strike: 23
- Cleanse Area: 3017
- Mental Fortress: 52
- Holy Smite: 25
- Berserker
- Berserk: 700
- Resilience: 48
- Constraint: 3006
- Final Blow: 3009
- Reaver
- Devour: 3065
- Frightening Appearance: 3065
- Aura of Pain: 3067
- Blood Frenzy: 713
Rogue
- Main: 4020
- Specializations
- Assassin:
- Bard:
- Ranger:
- Duelist: 4030
- Duelist
- Dueling: 709
- Upset Balance: 3060
- Keen Defense: 3049
- Pinpoint Strike: 3051