SendGameEventRunDatabase
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Submits a game event to the Designer Run Database
int nEventId,
object oidObject = OBJECT_SELF,
object oidTarget = OBJECT_INVALID,
int nParam1 = 0,
int nParam2 = 0,
string sParam1 = "",
string sParam2 = "",
string sType = "xE"
);
- Parameters:
- nEventId
- The event to submit
- oidObject
- The event owner
- oidTarget
- The event target
- nParam1
- (optional) Event Parameter 1
- nParam2
- (optional) Event Parameter 2
- sParam1
- (optional) String Parameter 1
- sParam2
- (optional) String Parameter 2
- sType
- (optional) Message Type override
- Returns:
- Nothing.
- Source:
- script.ldf
Description
Submits a 'game event' to the designer run database If your name is not Georg, you should not use this function.