Difference between revisions of "FOLLOWER STATE *"
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BryanDerksen (Talk | contribs) m |
m (moved FOLLOWER STATE* to FOLLOWER STATE *) |
(No difference)
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Revision as of 12:33, 3 August 2011
Constant name | Type | Value | Description | Source |
---|---|---|---|---|
FOLLOWER_STATE_ACTIVE | int | 1 | Add follower to party pool + active party | script.ldf |
FOLLOWER_STATE_AVAILABLE | int | 2 | Add follower to party pool and remove from active party | script.ldf |
FOLLOWER_STATE_INVALID | int | 0 | Remove follower from party pool and active party | script.ldf |
FOLLOWER_STATE_LOADING | int | 6 | script.ldf | |
FOLLOWER_STATE_LOCKEDACTIVE | int | 7 | Add follower to active party and lock him active in the party picker. | script.ldf |
FOLLOWER_STATE_SUSPENDED | int | 5 | Remove follower from active party and store it for putting it back later into the party | script.ldf |
FOLLOWER_STATE_UNAVAILABLE | int | 3 | Remove follower from active party and do not allow adding it to active party again | script.ldf |