Difference between revisions of "Chargen preload 2da"
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[[Category:2da files]] | [[Category:2da files]] | ||
− | [[Category:2da files from | + | [[Category:2da files from background.xls]] |
[[Category:Backgrounds]] | [[Category:Backgrounds]] |
Latest revision as of 19:10, 6 December 2016
The background_names 2da defines the default creature template for each race and class combination.
The background_names 2da file is not listed in the M2DA_base 2da and has not been assigned a TABLE_* constant.
Structure
Column | Type | Description |
---|---|---|
ID | int | A number that uniquely identifies the entry (unless creating an M2DA override). ID numbers are listed from smallest to highest within a given file but do not need to be consecutive. |
Template | string | Creature resource (i.e. including extension) |
Remarks
The ID for each row is calculated using this formula (defined in the Chargen_GetEquipIndex function):
nRace * 1000 + nClass * 100 + nBackground
Where nRace
, nClass
and nBackground
are the value of the corresponding ID from the race, class and background 2da files.