Difference between revisions of "WM GUI STATUS *"

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(copy descriptions from SetWorldMapGuiStatus)
Line 8: Line 8:
 
|type=int
 
|type=int
 
|value=0
 
|value=0
|description=  
+
|description= unavailable from area map
 
|sourcefile=script.ldf
 
|sourcefile=script.ldf
 
|sourcemodule=
 
|sourcemodule=
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|type=int
 
|type=int
 
|value=1
 
|value=1
|description=  
+
|description= available from area map, cannot travel
 
|sourcefile=script.ldf
 
|sourcefile=script.ldf
 
|sourcemodule=
 
|sourcemodule=
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|type=int
 
|type=int
 
|value=2
 
|value=2
|description=  
+
|description= available from area map, click pin to travel
 
|sourcefile=script.ldf
 
|sourcefile=script.ldf
 
|sourcemodule=
 
|sourcemodule=

Revision as of 23:22, 9 February 2010

This page was generated by Sunjammer's Dragon Age Script Parser.

The parser extracted and matched all the information required to the best of its ability however the parser relies on the source file, and especially a function's comments, to be correctly formatted. If the source file was not correctly formatted the information presented may be incomplete.

This page should be reviewed by a knowledgeable scripter as it may require updating. If an issue with the source file is identified it should be reported to BioWare.

Please remove the {{Generated}} tag once the page has been confirmed or corrected.

Source: script.ldf
Constant name Type Value Description Source
WM_GUI_STATUS_NO_USE int 0 unavailable from area map script.ldf
WM_GUI_STATUS_READ_ONLY int 1 available from area map, cannot travel script.ldf
WM_GUI_STATUS_USE int 2 available from area map, click pin to travel script.ldf