Vector

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Revision as of 03:19, 27 July 2009 by BryanDerksen (Talk | contribs) (this is both a data type and a constructor, so adding the dafunction template)

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Returns a new vector with the specified x,y and z values.

vector Vector(
float x = 0.0,
float y = 0.0,
float z = 0.0
);
Parameters:
x
x value for the vector
y
y value for the vector
z
z value for the vector
Returns:

A vector with the specified x, y and z values

Source:

script.ldf

vector is a basic data type in Dragon Age's scripting language. It is a series of floats that define an X, Y, Z coordinate in a map.

Note that this is not identical to the location data type, which contains additional information for placing objects in-world.