Difference between revisions of "VARIABLE TYPE *"
From Dragon Age Toolset Wiki
BryanDerksen (Talk | contribs) (looks okay, remove tag) |
m (moved VARIABLE TYPE* to VARIABLE TYPE *) |
(No difference)
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Latest revision as of 12:36, 3 August 2011
Constant name | Type | Value | Description | Source |
---|---|---|---|---|
VARIABLE_TYPE_ALL | int | 4294967295 | script.ldf | |
VARIABLE_TYPE_COMMAND | int | 256 | script.ldf | |
VARIABLE_TYPE_DATASET | int | 64 | script.ldf | |
VARIABLE_TYPE_EFFECT | int | 512 | script.ldf | |
VARIABLE_TYPE_EVENT | int | 128 | script.ldf | |
VARIABLE_TYPE_FLOAT | int | 2 | script.ldf | |
VARIABLE_TYPE_INTEGER | int | 1 | script.ldf | |
VARIABLE_TYPE_INVALID | int | 0 | script.ldf | |
VARIABLE_TYPE_ITEMPROPERTY | int | 1024 | script.ldf | |
VARIABLE_TYPE_LOCATION | int | 16 | script.ldf | |
VARIABLE_TYPE_OBJECT | int | 8 | script.ldf | |
VARIABLE_TYPE_PLAYER | int | 32 | script.ldf | |
VARIABLE_TYPE_STRING | int | 4 | script.ldf |