Difference between revisions of "User:Apolyon6k/Class tutorial extended (Draft)"
(→The Basics) |
(→Create new abilities) |
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==Create new abilities== | ==Create new abilities== | ||
There is a tutorial for that out there. | There is a tutorial for that out there. | ||
+ | So far I was able to create spells and talents. | ||
+ | Skills on the other hand are a little resistent, the basics are the same but when I implemented them they interfered with the overall skills. | ||
+ | |||
==Putting it together== | ==Putting it together== | ||
If the new abilities are designed they are put into the AL*your classname*.xls and processed to get the gda. | If the new abilities are designed they are put into the AL*your classname*.xls and processed to get the gda. | ||
That gda is put into the ...\module\override\ folder and hopefully the game recognises it and you can use your abilites. | That gda is put into the ...\module\override\ folder and hopefully the game recognises it and you can use your abilites. |
Revision as of 09:16, 11 January 2011
This is just a draft, throwing together some ideas. I will flesh it out over time and make a real tutorial out of it...
The "Add a new class" tutorial was good to start with but to basic for my taste so I have to create my own tutorial to cover all the aspects of a custom class I need.
The Basics
Follow the "Add A New Class" tutorial. After that tutorial you have a new class by name only. You will still have the vanilla abilities, for magic users those are the four "schools"(Creation, Primal, Entropy, Spirit) and for non-magicians there are two-weapon fighting and archery.
Create new abilities
There is a tutorial for that out there. So far I was able to create spells and talents. Skills on the other hand are a little resistent, the basics are the same but when I implemented them they interfered with the overall skills.
Putting it together
If the new abilities are designed they are put into the AL*your classname*.xls and processed to get the gda. That gda is put into the ...\module\override\ folder and hopefully the game recognises it and you can use your abilites.