Difference between revisions of "UpdateThreatTable"

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m (1 revision: Importing auto-generated function articles)
(looks okay, removing tag)
 
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{{Generated}}
 
 
{{dafunction
 
{{dafunction
 
|name=UpdateThreatTable
 
|name=UpdateThreatTable

Latest revision as of 21:18, 2 March 2010

Change the threat value for a given enemy

void UpdateThreatTable(
object oCreature,
object oEnemy,
float fThreatChange
);
Parameters:
oCreature
owner of the threat table
oEnemy
enemy for which the value should be updated
fThreatChange
threat delta
Returns:

Nothing.

Source:

script.ldf