Difference between revisions of "Traps.xls"

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[[Category:Traps]]

Revision as of 18:35, 28 January 2010

Traps.xls contains three 2da worksheets. lock_difficulty and trap_difficulty define difficulty categories for locks and traps respectively, and are unlikely to need changing.

traps worksheet

the "traps" worksheet is what defines the details of each type of trap, and has the following columns:

Column Type Description
ID int A number that uniquely identifies the entry (unless creating an M2DA override). ID numbers are listed from smallest to highest within a given file but do not need to be consecutive.
Label string
TrapPlaceable string
aoe_index int index into aoe.xls
AoEVFX int
HideWhenUndetected int
AnimImpact int
ResetDelay float Offset added to the longest duration effect to determeine when trap is reset.
Projectile int index into prj_base.xls
ProjectileCount int
ProjectileCrust int
LocationVfx int If negative, this will be played at the location of the placeable, if positive this will be applied on the target object.
Effect1 int
Effect1_Float1 float
Effect1_Float2 float
Effect1_Int1 int
Effect1_Int2 int
Effect1_Duration float
Effect1_Resource string
Effect2 int
Effect2_Float1 float
Effect2_Float2 float
Effect2_Int1 int
Effect2_Int2 int
Effect2_Duration float
Effect2_Resource string
Effect3 int
Effect3_Float1 float
Effect3_Float2 float
Effect3_Int1 int
Effect3_Int2 int
Effect3_Duration float
Effect3_Resource string
Effect4 int
Effect4_Float1 float
Effect4_Float2 float
Effect4_Int1 int
Effect4_Int2 int
Effect4_Duration float
Effect4_Resource string

A reference worksheet is also included that gives the meaning of the trap effects and their associated parameters.

lock_difficulty worksheet

Column Type Description
ID int A number that uniquely identifies the entry (unless creating an M2DA override). ID numbers are listed from smallest to highest within a given file but do not need to be consecutive.
LABEL string

trap_difficulty worksheet

Column Type Description
ID int A number that uniquely identifies the entry (unless creating an M2DA override). ID numbers are listed from smallest to highest within a given file but do not need to be consecutive.
LABEL string