Difference between revisions of "Talk:Level editor"
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== Pathfinding == | == Pathfinding == | ||
Didn't even notice someone had already put in instructions for the terrain tools. Since I had missed it, and at least one other person on the forums missed it, I removed the old text and kept my own. The differences are that I put in two screen shots instead of one and explained all three icons. | Didn't even notice someone had already put in instructions for the terrain tools. Since I had missed it, and at least one other person on the forums missed it, I removed the old text and kept my own. The differences are that I put in two screen shots instead of one and explained all three icons. | ||
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+ | == Room visibility and connectivity == | ||
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+ | These instructions seem incomplete. I see no such "checkbox" in room properties. Perhaps the description is just unclear? |
Latest revision as of 05:39, 20 November 2009
Worth mentioning that the Level editor only works with the 3dsmax mouse controls. -- User:Proleric1
- And also the flycam mode, which I tend to use myself since I've no experience with 3DS Max and find it very nonintuitive. I've added this to the lead paragraph, though I expect there'll eventually be a better place to move it to. BryanDerksen 21:54, 19 July 2009 (UTC)
Exportable Area
Start Point Name - what in the heck is this for? It doesn't affect pathfinding, and I have found no place anywhere in the editor that actually uses this field. Is it a legacy field that just hasn't been removed? Languard 17:37, 16 November 2009 (UTC)
Pathfinding
Didn't even notice someone had already put in instructions for the terrain tools. Since I had missed it, and at least one other person on the forums missed it, I removed the old text and kept my own. The differences are that I put in two screen shots instead of one and explained all three icons.
Room visibility and connectivity
These instructions seem incomplete. I see no such "checkbox" in room properties. Perhaps the description is just unclear?