Difference between revisions of "Talk:GetObjectByTag"

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(Area of effect)
 
(Looks like a reasonable thing to put into the main page)
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Mostly stands to reason, but never a bad thing to be explicit. Just putting it in "talk" for the moment since it's copy and pasted verbatim.
 
Mostly stands to reason, but never a bad thing to be explicit. Just putting it in "talk" for the moment since it's copy and pasted verbatim.
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:Looks like a reasonable thing to put straight into the main page. I'll do that. [[User:BryanDerksen|BryanDerksen]] 16:50, 17 February 2010 (UTC)

Revision as of 17:50, 17 February 2010

Stealing from Craig Graff's forum post here:

"GetObjectByTag only gets objects that are currently loaded into memory, meaning any objects in the current area list (active or inactive), as well as objects like world maps and map locations (also anything in the char_stage area)."

Mostly stands to reason, but never a bad thing to be explicit. Just putting it in "talk" for the moment since it's copy and pasted verbatim.

Looks like a reasonable thing to put straight into the main page. I'll do that. BryanDerksen 16:50, 17 February 2010 (UTC)