Difference between revisions of "Talk:Compatibility"

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[[User:Proleric1|Proleric1]] 05:47, 8 April 2010 (UTC)
 
[[User:Proleric1|Proleric1]] 05:47, 8 April 2010 (UTC)
  
I don't think the "dual entry, single manifest" approach should be followed or encouraged.  Creating two separate .dazip installations as mentioned in [[Compatibility#What_if_my_mod_extends_both_Single_Player_and_Awakening.3F]] is IMHO the preferred approach.
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I don't think the "dual entry, single manifest" approach should be followed or encouraged.  Creating two separate .dazip installations as mentioned in [[Compatibility#What_if_my_mod_extends_both_Single_Player_and_Awakening.3F | Compatibility: What if my mod extends both Single Player and Awakening?]] is IMHO the preferred approach.
  
 
--[[User:Nukenin|Nukenin]] 00:24, 24 April 2010 (UTC)
 
--[[User:Nukenin|Nukenin]] 00:24, 24 April 2010 (UTC)

Revision as of 01:28, 24 April 2010

What if my mod extends both Single Player and Awakening?

@monkeysnest - good to have the update concerning the manifest. A few queries:

  • Perhaps the article would be clearer if you explained which line has to change, rather than reproduce the entire manifest here?
  • Would DAUpdater work? I don't see DAModder listed as a project download on the Bioware social site.
  • We don't normally leave our signatures on the content pages of a wiki.

Thanks.

Proleric1 05:47, 8 April 2010 (UTC)

I don't think the "dual entry, single manifest" approach should be followed or encouraged. Creating two separate .dazip installations as mentioned in Compatibility: What if my mod extends both Single Player and Awakening? is IMHO the preferred approach.

--Nukenin 00:24, 24 April 2010 (UTC)