Difference between revisions of "TS System.xls"

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(Redirected page to Treasure system)
 
(split off of treasure system)
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#REDIRECT [[Treasure system]]
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TS_System contains three worksheets:
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== TS_Category ==
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{{2da start}}
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{{2da row|Label|string|}}
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{{2da row|Prefix|string| this string determines which of the treasure tables this treasure type refers to. Treasure tables are defined in 2DAs with the prefix string at the front of their names.}}
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{{2da end}}
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== TS_Material ==
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{{2da start}}
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{{2da row|Label|string|}}
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{{2da row|Material1|int|}}
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{{2da row|Material2|int|}}
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{{2da row|Material3|int|}}
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{{2da row|Material4|int|}}
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{{2da row|Material5|int|}}
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{{2da row|Material6|int|}}
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{{2da row|Material7|int|}}
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{{2da row|Material8|int|}}
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{{2da row|Material9|int|}}
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{{2da row|Material10|int|}}
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{{2da row|Material11|int|}}
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{{2da row|Material12|int|}}
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{{2da row|Material13|int|}}
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{{2da row|Material14|int|}}
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{{2da row|Material15|int|}}
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{{2da end}}
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== TS_Stealing ==
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{{2da start}}
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{{2da row|Label|string|}}
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{{2da row|Resource|string|}}
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{{2da end}}
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== TS_Category Excel files ==
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Each entry in TS_Category has an associated xls file with worksheets for each rank of monster or placeable in that category. For example, for the prefix TS_Darkspawn there are worksheets named:
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*TS_DarkspawnCreCritter
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*TS_DarkspawnCreNormal
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*TS_DarkspawnCreLieutenant
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*TS_DarkspawnCreBoss
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*TS_DarkspawnCreEliteBoss
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*TS_DarkspawnPlcCritter
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*TS_DarkspawnPlcNormal
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*TS_DarkspawnPlcLieutenant
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*TS_DarkspawnPlcBoss
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*TS_DarkspawnPlcEliteBoss
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Each worksheet has the folowing columns:
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{{2da start}}
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{{2da row|Label|comment|a human-readable comment field describing what this entry is}}
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{{2da row|Resource|resource| the item resource for this treasure}}
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{{2da row|Stacksize|int| how many of the item you'll find.}}
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{{2da row|Instances|comment|}}
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{{2da row|Chance|comment|}}
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{{2da row|TotalEntries|comment|}}
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{{2da row|Set|comment|}}
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{{2da row|SetTotal|comment|}}
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{{2da row|SetLabel|comment|}}
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{{2da end}}
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[[Category:2DAs]]

Revision as of 00:42, 25 July 2009

TS_System contains three worksheets:

TS_Category

Column Type Description
ID int A number that uniquely identifies the entry (unless creating an M2DA override). ID numbers are listed from smallest to highest within a given file but do not need to be consecutive.

Template:2da row Template:2da row

TS_Material

Column Type Description
ID int A number that uniquely identifies the entry (unless creating an M2DA override). ID numbers are listed from smallest to highest within a given file but do not need to be consecutive.

Template:2da row Template:2da row Template:2da row Template:2da row Template:2da row Template:2da row Template:2da row Template:2da row Template:2da row Template:2da row Template:2da row Template:2da row Template:2da row Template:2da row Template:2da row Template:2da row

TS_Stealing

Column Type Description
ID int A number that uniquely identifies the entry (unless creating an M2DA override). ID numbers are listed from smallest to highest within a given file but do not need to be consecutive.

Template:2da row Template:2da row

TS_Category Excel files

Each entry in TS_Category has an associated xls file with worksheets for each rank of monster or placeable in that category. For example, for the prefix TS_Darkspawn there are worksheets named:

  • TS_DarkspawnCreCritter
  • TS_DarkspawnCreNormal
  • TS_DarkspawnCreLieutenant
  • TS_DarkspawnCreBoss
  • TS_DarkspawnCreEliteBoss
  • TS_DarkspawnPlcCritter
  • TS_DarkspawnPlcNormal
  • TS_DarkspawnPlcLieutenant
  • TS_DarkspawnPlcBoss
  • TS_DarkspawnPlcEliteBoss

Each worksheet has the folowing columns:

Column Type Description
ID int A number that uniquely identifies the entry (unless creating an M2DA override). ID numbers are listed from smallest to highest within a given file but do not need to be consecutive.

Template:2da row Template:2da row Template:2da row Template:2da row Template:2da row Template:2da row Template:2da row Template:2da row Template:2da row