TLK
From Dragon Age Toolset Wiki
Revision as of 01:46, 7 January 2010 by Dutch Master (Talk | contribs) (Information about the representation of String data.)
These GFF files contain strings. They can be opened in the GFF editor.
Keep in mind that all numbers are in little-endian format if you are looking at the raw file.
This may be incomplete, as I believe previous TLK files had timing info, etc as well.
A cursory glance at the file leads me to believe it's formatted something like this:
Header
String ID section
String data section
Header
- 104 bytes
- 20 byte string describing the file, watch the 2 spaces between PC and TLK
GFF V4.0PC TLK V0.2
- 80 bytes of other info I haven't figured out yet. May include info about the table, offsets
- 4 bytes - number of entries in the table
- 20 byte string describing the file, watch the 2 spaces between PC and TLK
String ID section
Tightly packed
- 4 bytes
- unsigned 32 bit integer - TALK_STRING_ID
- 4 bytes
- unsigned 32 bit integer - offset to string (appears to be an offset from 0x60)
String Data
- 4 bytes
- Unsigned 32 bit integer, little endian - number of characters in string.
- The toolset seems to ignore this.
- String in UTF-16, little endian.
- Terminated by a NUL character (0x00) and filled up to be a multiple of 4 bytes.