StorePartyInventory

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Store the party inventory on a placeable

void StorePartyInventory(
object oPlaceable
);
Parameters:
oPlaceable
Target placeable
Returns:

Nothing.

Source:

script.ldf

Description

Store the party inventory on a placeable NOTE: As with all commands that add items to a container, this command will reset the container (placeable) to interactive not matter it's previous state.

Remarks

Equipped items are not affected. To store them, unequip them before using this function.