User contributions
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- 02:49, 13 February 2011 (diff | hist) . . (+71) . . Creating modules for Dragon Age (current)
- 02:30, 30 January 2011 (diff | hist) . . (+661) . . Creating custom classes with minimal impact on the game (→Editing the creature template)
- 02:54, 26 January 2011 (diff | hist) . . (-4) . . Making a module for the Extended Community Canon project (current)
- 02:53, 26 January 2011 (diff | hist) . . (+93) . . Making a module for the Extended Community Canon project
- 02:51, 26 January 2011 (diff | hist) . . (+2) . . Making a module for the Extended Community Canon project (→How do I do it with my mod?)
- 02:50, 26 January 2011 (diff | hist) . . (+2) . . Making a module for the Extended Community Canon project (→What makes them different from regular mods set in Thedas?)
- 02:49, 26 January 2011 (diff | hist) . . (+244) . . Making a module for the Extended Community Canon project (→What makes them different from regular mods set in Thedas?)
- 02:44, 26 January 2011 (diff | hist) . . (+1,373) . . N Making a module for the Extended Community Canon project (Created page with '== Making modules for the Extended Community Canon Project == If you're reading this, I assume the title has piqued your curiosity; it was meant to. I also assume that you are i...')
- 03:33, 19 January 2011 (diff | hist) . . (+525) . . Creating custom classes with minimal impact on the game (→Creating the work modules)
- 03:22, 19 January 2011 (diff | hist) . . (+544) . . Creating custom classes with minimal impact on the game (→Creating the work modules)
- 03:13, 19 January 2011 (diff | hist) . . (+37) . . Creating custom classes with minimal impact on the game (→Putting it all together)
- 03:11, 19 January 2011 (diff | hist) . . (+591) . . Creating custom classes with minimal impact on the game (→Awakening 2DA Files)
- 03:01, 19 January 2011 (diff | hist) . . (+494) . . Creating custom classes with minimal impact on the game (→Creature templates)
- 02:52, 19 January 2011 (diff | hist) . . (+1,120) . . Creating custom classes with minimal impact on the game (→Scripts needed)
- 17:47, 18 January 2011 (diff | hist) . . (+43) . . Creating custom classes with minimal impact on the game (→GDA files needed)
- 17:45, 18 January 2011 (diff | hist) . . (+31) . . Creating modules for Dragon Age (→Module Hierarchy)
- 17:42, 18 January 2011 (diff | hist) . . (+93) . . Creating modules for Dragon Age (→Creating a new module to work in)
- 05:06, 18 January 2011 (diff | hist) . . (+321) . . Creating modules for Dragon Age
- 04:03, 18 January 2011 (diff | hist) . . (+412) . . Creating custom classes with minimal impact on the game (→What Bioware Modules to support)
- 04:02, 18 January 2011 (diff | hist) . . (+1) . . Creating custom classes with minimal impact on the game (→Should you support Community modules)
- 03:52, 18 January 2011 (diff | hist) . . (+247) . . Creating custom classes with minimal impact on the game (→What Bioware Modules to support)
- 03:44, 18 January 2011 (diff | hist) . . (+373) . . Creating custom classes with minimal impact on the game (→GDA files needed)
- 03:35, 18 January 2011 (diff | hist) . . (+560) . . Creating custom classes with minimal impact on the game (→Other Ability decisions)
- 03:26, 18 January 2011 (diff | hist) . . (+23) . . Creating custom classes with minimal impact on the game (→Origins 2DA Files)
- 03:24, 18 January 2011 (diff | hist) . . (+23) . . Creating custom classes with minimal impact on the game (→Origins 2DA Files)
- 03:21, 18 January 2011 (diff | hist) . . (+1,480) . . Creating custom classes with minimal impact on the game (→Creating the gda files)
- 03:01, 18 January 2011 (diff | hist) . . (+66) . . Creating custom classes with minimal impact on the game (→Specializations)
- 02:36, 18 January 2011 (diff | hist) . . (+725) . . Creating custom classes with minimal impact on the game (→Other Ability decisions)
- 02:38, 16 January 2011 (diff | hist) . . (+188) . . Talk:Add A New Class Tutorial (→Help)
- 15:36, 8 January 2011 (diff | hist) . . (+207) . . Creating custom classes with minimal impact on the game (→Putting it all together)
- 00:26, 7 January 2011 (diff | hist) . . (+59) . . Talk:Compatibility
- 00:26, 7 January 2011 (diff | hist) . . (+809) . . Talk:Compatibility
- 00:30, 6 January 2011 (diff | hist) . . (+842) . . Creating custom classes with minimal impact on the game
- 00:20, 6 January 2011 (diff | hist) . . (+172) . . Creating custom classes with minimal impact on the game (→Class foundation data)
- 00:18, 6 January 2011 (diff | hist) . . (+4) . . Creating custom classes with minimal impact on the game (→Origins 2DA Files)
- 04:21, 5 January 2011 (diff | hist) . . (-4) . . Creating custom classes with minimal impact on the game (→Class foundation data)
- 04:11, 5 January 2011 (diff | hist) . . (+536) . . Creating custom classes with minimal impact on the game (→Equipment)
- 03:56, 5 January 2011 (diff | hist) . . (+640) . . Creating custom classes with minimal impact on the game (→2da files needed)
- 03:43, 5 January 2011 (diff | hist) . . (+838) . . Creating custom classes with minimal impact on the game (→Race and Origin Restrictions)
- 03:28, 5 January 2011 (diff | hist) . . (+303) . . N Talk:Creating custom classes with minimal impact on the game (Created page with '=== Work In Progress === Please note that I am currently working on this and it's not ready for public use; I will put a link to it in the tutorial section when I believe it is ...') (current)
- 03:19, 5 January 2011 (diff | hist) . . (+2,497) . . Add A New Class Tutorial (Undo revision 15412 by Ladydesire (Talk))
- 03:12, 5 January 2011 (diff | hist) . . (-2,497) . . Add A New Class Tutorial (→Editing 2das)
- 03:04, 5 January 2011 (diff | hist) . . (+1,274) . . Creating custom classes with minimal impact on the game (→2da files needed)
- 01:03, 4 January 2011 (diff | hist) . . (+59) . . Talk:Compatibility (→Resource scope edit)
- 01:02, 4 January 2011 (diff | hist) . . (+563) . . Talk:Compatibility (→Resource scope edit)
- 18:08, 1 January 2011 (diff | hist) . . (+99) . . 2DA ranges in use (→ABI_base)
- 06:32, 1 January 2011 (diff | hist) . . (+4) . . Creating custom classes with minimal impact on the game
- 06:32, 1 January 2011 (diff | hist) . . (+24) . . Creating custom classes with minimal impact on the game
- 06:30, 1 January 2011 (diff | hist) . . (+1,030) . . Creating custom classes with minimal impact on the game
- 05:02, 1 January 2011 (diff | hist) . . (+47) . . Creating custom classes with minimal impact on the game
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