User contributions
(newest | oldest) View (newer 500 | older 500) (20 | 50 | 100 | 250 | 500)
- 22:30, 11 January 2010 (diff | hist) . . (+248) . . Art
- 22:19, 11 January 2010 (diff | hist) . . (+2) . . Model
- 22:18, 11 January 2010 (diff | hist) . . (+15) . . Model
- 22:18, 11 January 2010 (diff | hist) . . (+150) . . Model
- 22:16, 11 January 2010 (diff | hist) . . (+36) . . Model
- 22:14, 11 January 2010 (diff | hist) . . (+63) . . Art Resources
- 22:12, 11 January 2010 (diff | hist) . . (+129) . . N Talk:Art (Created page with 'Maybe need separation between Art and Designer Resources. As well as cleanup the Design Page, which is cluttered with everything.')
- 22:10, 11 January 2010 (diff | hist) . . (-51) . . Art
- 22:06, 11 January 2010 (diff | hist) . . (-234) . . Art
- 22:05, 11 January 2010 (diff | hist) . . (+118) . . Art Resources
- 22:03, 11 January 2010 (diff | hist) . . (+763) . . N Art Resources (Created page with 'Art Resources are all Art created and stored into the Dragon Age Filesystem. Creators of Worldmaps will need Art Resources to shape them with Models, while creators of Facemorphs...')
- 21:53, 11 January 2010 (diff | hist) . . (-64) . . Art
- 21:44, 11 January 2010 (diff | hist) . . (+8) . . Level editor
- 21:40, 11 January 2010 (diff | hist) . . (+10) . . Art
- 21:39, 11 January 2010 (diff | hist) . . (+7) . . Model
- 21:39, 11 January 2010 (diff | hist) . . (+224) . . Model
- 21:34, 11 January 2010 (diff | hist) . . (-1) . . Art
- 21:34, 11 January 2010 (diff | hist) . . (+5) . . Art
- 21:33, 11 January 2010 (diff | hist) . . (-1) . . Art
- 21:33, 11 January 2010 (diff | hist) . . (+58) . . ERF
- 21:30, 11 January 2010 (diff | hist) . . (+169) . . Model
- 21:27, 11 January 2010 (diff | hist) . . (+54) . . Model
- 21:23, 11 January 2010 (diff | hist) . . (-6,928) . . Model
- 21:23, 11 January 2010 (diff | hist) . . (-587) . . Art
- 21:11, 11 January 2010 (diff | hist) . . (+7,996) . . N Model Placement (Created page with '{{Infobox level editor}} Models are 3D textured meshes that are the basic building block of most things that the player will see in-game. The only editor that makes direct use of...')
- 21:00, 11 January 2010 (diff | hist) . . (+1,270) . . Art
- 20:10, 11 January 2010 (diff | hist) . . (+42) . . Art
- 20:07, 11 January 2010 (diff | hist) . . (-1) . . Art
- 20:07, 11 January 2010 (diff | hist) . . (+10) . . Art
- 20:06, 11 January 2010 (diff | hist) . . (+391) . . Art
- 04:04, 11 January 2010 (diff | hist) . . (-1) . . Texture Formats
- 04:04, 11 January 2010 (diff | hist) . . (-1) . . Texture Formats
- 04:03, 11 January 2010 (diff | hist) . . (-2) . . Texture Formats
- 04:00, 11 January 2010 (diff | hist) . . (+49) . . Texture Formats
- 03:58, 11 January 2010 (diff | hist) . . (+5) . . Texture Formats
- 03:57, 11 January 2010 (diff | hist) . . (-4) . . Texture Formats
- 03:56, 11 January 2010 (diff | hist) . . (+175) . . Texture Formats (→Tint Map)
- 03:50, 11 January 2010 (diff | hist) . . (+1) . . Texture Formats
- 03:48, 11 January 2010 (diff | hist) . . (+837) . . Texture Formats
- 03:17, 11 January 2010 (diff | hist) . . (+214) . . Texture Formats
- 03:05, 11 January 2010 (diff | hist) . . (-20) . . Texture Formats
- 03:04, 11 January 2010 (diff | hist) . . (+14) . . Texture Formats
- 03:03, 11 January 2010 (diff | hist) . . (+4) . . Texture Formats
- 03:01, 11 January 2010 (diff | hist) . . (+22) . . Texture Formats
- 02:58, 11 January 2010 (diff | hist) . . (+4) . . Texture Formats
- 02:57, 11 January 2010 (diff | hist) . . (+8) . . Texture Formats
- 02:56, 11 January 2010 (diff | hist) . . (+4) . . Texture Formats
- 02:55, 11 January 2010 (diff | hist) . . (+2,435) . . N Texture Formats (Created page with 'Textures in DAO are stored in DDS File Format. It is easily editable in many Grafic Packages. Or they can be made to with external tools, like Nvidia's DDS Tools. === Texturetyp...')
- 01:58, 11 January 2010 (diff | hist) . . (+1) . . Art
- 01:54, 11 January 2010 (diff | hist) . . (+179) . . Art
(newest | oldest) View (newer 500 | older 500) (20 | 50 | 100 | 250 | 500)