Difference between revisions of "SetRoamRadius"

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m (1 revision: Importing auto-generated function articles)
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|param1type=object
 
|param1type=object
 
|param1name=oCreature
 
|param1name=oCreature
|param1desc=
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|param1desc=Creature whose roam radius is to be set
 
|param2type=float
 
|param2type=float
 
|param2name=fRadius
 
|param2name=fRadius
|param2desc=
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|param2desc=Value to set the creature's roam radius to
 
|returntype=void
 
|returntype=void
 
|returndesc=
 
|returndesc=
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[[Category: Uncategorised function]]
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[[Category: Creature functions]]

Revision as of 23:55, 10 February 2010

This page was generated by Sunjammer's Dragon Age Script Parser.

The parser was unable to extract and/or match all the information required and has flagged this page as containing one or more errors. The source file was not formatted correctly and the information presented is incomplete or incorrect.

This page must be reviewed by a knowledgeable scripter as it will need to be updated. Once identified, the issue in the source file should be reported to BioWare.

Please remove the {{Generated with errors}} tag once the page has been corrected.

Sets the roam radius for the creature.

void SetRoamRadius(
object oCreature,
float fRadius
);
Parameters:
oCreature
Creature whose roam radius is to be set
fRadius
Value to set the creature's roam radius to
Returns:

Nothing.

Source:

script.ldf

Description