SetProjectileImpactEvent

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Revision as of 19:04, 16 February 2010 by BryanDerksen (Talk | contribs) (looks okay, remove tag. Also Category:Projectiles)

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Replace the default event with a custom event to be reported on projectile impact

void SetProjectileImpactEvent(
object oProjectile,
event eCustom
);
Parameters:
oProjectile
the projectile in which to replace the impact event
eCustom
the event to report on impact
Returns:

Nothing.

Source:

script.ldf



See also

FireProjectile, FireHomingProjectile