Difference between revisions of "SetObjectInteractive"
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BryanDerksen (Talk | contribs) m (1 revision: Importing auto-generated function articles) |
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{{dafunction | {{dafunction | ||
|name=SetObjectInteractive | |name=SetObjectInteractive | ||
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|param1type=object | |param1type=object | ||
|param1name=oObject | |param1name=oObject | ||
− | |param1desc= | + | |param1desc=Object to set interactivity of |
|param2type=int | |param2type=int | ||
|param2name=value | |param2name=value | ||
− | |param2desc= | + | |param2desc=True to set interactive, false to set non-interactive |
|returntype=void | |returntype=void | ||
|returndesc= | |returndesc= | ||
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== Description == | == Description == | ||
<!-- This section contains the full description from the functions comments. Do not change unless you are confident these are incomplete or incorrect. --> | <!-- This section contains the full description from the functions comments. Do not change unless you are confident these are incomplete or incorrect. --> | ||
− | Non-interactive objects act like static geometries in that mousing | + | Non-interactive objects act like static geometries in that mousing over them doesn't not trigger any selection and you can click through them |
− | over them doesn't not trigger any selection and you can click through | + | |
− | them | + | |
<!-- == Remarks == --> | <!-- == Remarks == --> | ||
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<!-- This section contains links to articles, functions or constant groups. --> | <!-- This section contains links to articles, functions or constant groups. --> | ||
− | [[Category: | + | [[Category:Object functions]] |
Latest revision as of 00:14, 10 February 2010
Sets whether the creature or placeable can be interacted with.
- Parameters:
- oObject
- Object to set interactivity of
- value
- True to set interactive, false to set non-interactive
- Returns:
- Nothing.
- Source:
- script.ldf
Description
Non-interactive objects act like static geometries in that mousing over them doesn't not trigger any selection and you can click through them