SetMapPinState

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Revision as of 00:49, 27 February 2010 by BryanDerksen (Talk | contribs) (looks okay, removing tag)

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Controls the state of a map pin

void SetMapPinState(
object oMapPin,
int nEnable
);
Parameters:
oMapPin
Object ID of Pin to control
nEnable
TRUE or FALSE
Returns:

Nothing.

Source:

script.ldf

Description

Turns on or off a map pin.


See also

GetMapPinState, GetPlayerMapPin