Difference between revisions of "SetMapPinState"

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m (1 revision: Importing auto-generated function articles)
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{{Generated}}
 
 
{{dafunction
 
{{dafunction
 
|name=SetMapPinState
 
|name=SetMapPinState

Latest revision as of 00:49, 27 February 2010

Controls the state of a map pin

void SetMapPinState(
object oMapPin,
int nEnable
);
Parameters:
oMapPin
Object ID of Pin to control
nEnable
TRUE or FALSE
Returns:

Nothing.

Source:

script.ldf

Description

Turns on or off a map pin.


See also

GetMapPinState, GetPlayerMapPin