SetLookAtEnabled
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Revision as of 01:45, 27 February 2010 by
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Modify creature look-at behaviour
void
SetLookAtEnabled(
object
oCreature,
int
nEnabled
);
Parameters:
oCreature
oid of creature we want to modify
nEnabled
true or false
Returns:
Nothing.
Source:
script.ldf
Categories
:
Functions from script.ldf
Functions from version 1.00
Party and group control
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