SetLookAtEnabled

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Revision as of 01:45, 27 February 2010 by BryanDerksen (Talk | contribs) (looks okay, removing tag)

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Modify creature look-at behaviour

void SetLookAtEnabled(
object oCreature,
int nEnabled
);
Parameters:
oCreature
oid of creature we want to modify
nEnabled
true or false
Returns:

Nothing.

Source:

script.ldf