Difference between revisions of "SetLookAtEnabled"

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(Generated by Sunjammer's Dragon Age Script Paser)
 
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{{dafunction
 
{{dafunction
 
|name=SetLookAtEnabled
 
|name=SetLookAtEnabled

Latest revision as of 01:45, 27 February 2010

Modify creature look-at behaviour

void SetLookAtEnabled(
object oCreature,
int nEnabled
);
Parameters:
oCreature
oid of creature we want to modify
nEnabled
true or false
Returns:

Nothing.

Source:

script.ldf