SetLocalPlayer
From Dragon Age Toolset Wiki
Sets a local player variable on an object.
- Parameters:
- oObject
- Object to set the variable on
- sVarName
- The name of the variable to set
- pPlayer
- The value of the player variable
- Returns:
- Nothing.
- Source:
- script.ldf
Description
Sets a local player variable sVarName on the specified object.
Remarks
All local variables must be predefined in the target object's variables 2da file before this function can be used successfully. If a local variable is not predefined this function will fail silently.
It is very important to note that a player is not a reference to a specific player, but rather is a reference to a player slot (player1, player2, player3... etc). So the values will not necessarily refer to the same players across a save/load.