SetGameCompletionPercentage

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Revision as of 19:50, 14 January 2010 by BryanDerksen (Talk | contribs) (don't know why this is in the inventory and equip slot category, putting in Category:Print & log functions instead since that seems more appropriate)

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Sets the game completion percentage to be shown by the character record.

void SetGameCompletionPercentage(
float fPercentage
);
Parameters:
fPercentage
Percentage complete. Clamped to [0, 100] game-side
Returns:

Nothing.

Source:

script.ldf

Description

This currently being calculated as an aggregate of hidden achievements, so it spans games other than the one currently in progress.