Difference between revisions of "SetDeathHint"

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(Generated by Sunjammer's Dragon Age Script Paser)
 
m (1 revision: re-import with default parameter value parameters set)
 
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|param1name=nDeathHint
 
|param1name=nDeathHint
 
|param1desc=
 
|param1desc=
 +
|param1default=
 
|param2type=int
 
|param2type=int
 
|param2name=n2DAReference
 
|param2name=n2DAReference
 
|param2desc=The ID of the 2DA (272 for the random hint, 205 for the scripted hint). Default is 205
 
|param2desc=The ID of the 2DA (272 for the random hint, 205 for the scripted hint). Default is 205
 +
|param2default=205
 
|returntype=void
 
|returntype=void
 
|returndesc=
 
|returndesc=

Latest revision as of 23:33, 31 July 2009

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Sets the death hint for the death screen.

void SetDeathHint(
int nDeathHint,
int n2DAReference = 205
);
Parameters:
nDeathHint
[Undocumented]
n2DAReference
The ID of the 2DA (272 for the random hint, 205 for the scripted hint). Default is 205
Returns:

Nothing.

Source:

script.ldf

Description

The death hint from the deathhints 2DA will be shown the next time the death screen is shown. The death hint is cleared after the death screen is hidden. If this is not called before showing the death screen, no hint will be displayed.