Difference between revisions of "SetCreatureRank"

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m (1 revision: Importing auto-generated function articles)
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{{Generated}}
 
 
{{dafunction
 
{{dafunction
 
|name=SetCreatureRank
 
|name=SetCreatureRank
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|param2type=int
 
|param2type=int
 
|param2name=nRank
 
|param2name=nRank
|param2desc=The new rank (CREATURE_RANK_*)
+
|param2desc=The new rank ([[CREATURE_RANK*]])
 
|returntype=void
 
|returntype=void
 
|returndesc=
 
|returndesc=

Revision as of 20:06, 19 February 2010

Sets the rank of a creature.

void SetCreatureRank(
object oCreature,
int nRank
);
Parameters:
oCreature
The creature
nRank
The new rank (CREATURE_RANK*)
Returns:

Nothing.

Source:

script.ldf

Description

Sets a creature's rank, representing its relative combat difficulty.