Difference between revisions of "SetCreatureIsStatue"
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BryanDerksen (Talk | contribs) m (1 revision: Importing auto-generated function articles) |
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{{dafunction | {{dafunction | ||
|name=SetCreatureIsStatue | |name=SetCreatureIsStatue | ||
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|param1type=object | |param1type=object | ||
|param1name=oObject | |param1name=oObject | ||
− | |param1desc= | + | |param1desc=Creature to turn into a statue |
|param2type=int | |param2type=int | ||
|param2name=value | |param2name=value | ||
− | |param2desc= | + | |param2desc=True to turn the creature into a statue, false to free it |
|returntype=void | |returntype=void | ||
|returndesc= | |returndesc= | ||
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<!-- This section contains links to articles, functions or constant groups. --> | <!-- This section contains links to articles, functions or constant groups. --> | ||
− | [[Category: | + | [[Category: Creature functions]] |
Latest revision as of 23:57, 10 February 2010
Turns creature into a statue. Statues have their animations frozen and cannot move.
- Parameters:
- oObject
- Creature to turn into a statue
- value
- True to turn the creature into a statue, false to free it
- Returns:
- Nothing.
- Source:
- script.ldf