SetCanChangeEquipment

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Enables/disables equipment access

void SetCanChangeEquipment(
object oCreature,
int bCanChange
);
Parameters:
oCreature
The creature
bCanChange
Whether the creature can change equipment.
Returns:

Nothing.

Source:

script.ldf

Description

Enables or disables equipment access for a particular party member.

NOTE: This command will not work in EVENT_TYPE_AREALOAD_PRELOADEXIT.