Difference between revisions of "SetCanChangeEquipment"

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{{dafunction
 
{{dafunction
 
|name=SetCanChangeEquipment
 
|name=SetCanChangeEquipment
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|param2type=int
 
|param2type=int
 
|param2name=bCanChange
 
|param2name=bCanChange
|param2desc=
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|param2desc=Whether the creature can change equipment.
 
|returntype=void
 
|returntype=void
 
|returndesc=
 
|returndesc=
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<!-- This section contains the full description from the functions comments. Do not change unless you are confident these are incomplete or incorrect. -->
 
<!-- This section contains the full description from the functions comments. Do not change unless you are confident these are incomplete or incorrect. -->
 
Enables or disables equipment access for a particular party member.
 
Enables or disables equipment access for a particular party member.
NOTE: This command will not work in EVENT_TYPE_AREALOAD_PRELOADEXIT.
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 +
NOTE: This command will not work in [[EVENT_TYPE_AREALOAD_PRELOADEXIT]].
  
 
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Latest revision as of 22:04, 11 February 2010

Enables/disables equipment access

void SetCanChangeEquipment(
object oCreature,
int bCanChange
);
Parameters:
oCreature
The creature
bCanChange
Whether the creature can change equipment.
Returns:

Nothing.

Source:

script.ldf

Description

Enables or disables equipment access for a particular party member.

NOTE: This command will not work in EVENT_TYPE_AREALOAD_PRELOADEXIT.