Difference between revisions of "Rules"

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The Core Game rules of Dragon Age are implemented mostly in the Scripting Language and Data. This page details the organization of the rules system, design principles, technical implementation details and limitations.
 
The Core Game rules of Dragon Age are implemented mostly in the Scripting Language and Data. This page details the organization of the rules system, design principles, technical implementation details and limitations.
 
=== Detailed Description ===
 
 
  
 
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=== Detailed Description ===
  
 
[[Category:Scripts]]
 
[[Category:Scripts]]

Revision as of 17:31, 27 October 2009

Overview

The Core Game rules of Dragon Age are implemented mostly in the Scripting Language and Data. This page details the organization of the rules system, design principles, technical implementation details and limitations.

Categories

  • Creature Properties - Attributes, Stats and other numbers that make up a character.
  • Combat Rules - The rules of conflict resolution. Who hits. When. For how much.
  • Abilities - Spells, Skills, Talents and Item Abilities.


Detailed Description