Difference between revisions of "PLACEABLE ACTION *"

From Dragon Age Toolset Wiki
Jump to: navigation, search
(Generated by Sunjammer's Dragon Age Script Paser)
 
m (1 revision: Importing auto-generated constant article)
(No difference)

Revision as of 17:46, 29 July 2009

This page was generated by Sunjammer's Dragon Age Script Parser.

The parser extracted and matched all the information required to the best of its ability however the parser relies on the source file, and especially a function's comments, to be correctly formatted. If the source file was not correctly formatted the information presented may be incomplete.

This page should be reviewed by a knowledgeable scripter as it may require updating. If an issue with the source file is identified it should be reported to BioWare.

Please remove the {{Generated}} tag once the page has been confirmed or corrected.

Source: script.ldf
Constant name Type Value Description Source
PLACEABLE_ACTION_AREA_TRANSITION int 15 script.ldf
PLACEABLE_ACTION_CLOSE int 2 script.ldf
PLACEABLE_ACTION_DESTROY int 4 script.ldf
PLACEABLE_ACTION_DIALOG int 10 script.ldf
PLACEABLE_ACTION_DISARM int 7 script.ldf
PLACEABLE_ACTION_EXAMINE int 6 script.ldf
PLACEABLE_ACTION_FLIP_COVER int 8 script.ldf
PLACEABLE_ACTION_INVALID int 0 script.ldf
PLACEABLE_ACTION_LEAVE_COVER int 14 script.ldf
PLACEABLE_ACTION_OPEN int 1 script.ldf
PLACEABLE_ACTION_OPEN_INVENTORY int 11 script.ldf
PLACEABLE_ACTION_TOPPLE int 13 script.ldf
PLACEABLE_ACTION_TRIGGER_TRAP int 12 script.ldf
PLACEABLE_ACTION_TURN_LEFT int 16 script.ldf
PLACEABLE_ACTION_TURN_RIGHT int 17 script.ldf
PLACEABLE_ACTION_UNLOCK int 3 script.ldf
PLACEABLE_ACTION_USE int 5 script.ldf
PLACEABLE_ACTION_USE_COVER int 9 script.ldf