MSH

From Dragon Age Toolset Wiki
Revision as of 18:08, 18 September 2009 by BryanDerksen (Talk | contribs)

Jump to: navigation, search

MSH (mesh) files define a 3D mesh, to be referenced by MMH files when creating models in the game.

MSH files are defined using XML source files with the extension .msh.xml. These files are run through the GraphicsProcessorMSH.exe program (found in the Dragon Age\Toolset\export_processors directory) to produce binary files that can be used by the game directly.

GraphicsProcessorMSH [-outdir <out-dir>] [-platform <x360,pc,ps3>] [options] [-indir<input-directory> / <input-file>]

Other options include:

-mmdtogff[Undocumented]

msh.xml schema

(coming soon)