Difference between revisions of "MSH"

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'''MSH''' (mesh) files define a 3D mesh, to be referenced by [[MMH]] files when creating models in the game.
 
'''MSH''' (mesh) files define a 3D mesh, to be referenced by [[MMH]] files when creating models in the game.
  
MSH files are defined using XML source files with the extension .msh.xml. These files are run through the GraphicsProcessorMSH program to produce binary files that can be used by the game directly.
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MSH files are defined using XML source files with the extension .msh.xml. These files are run through the GraphicsProcessorMSH.exe program to produce binary files that can be used by the game directly.
  
:GraphicsProcessorMSH.exe [-outdir <out-dir>] [-platform <x360,pc,ps3>] [options] [-indir<input-directory> / <input-file>]
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:GraphicsProcessorMSH [-outdir <out-dir>] [-platform <x360,pc,ps3>] [options] [-indir<input-directory> / <input-file>]
  
 
Other options include:
 
Other options include:

Revision as of 18:07, 18 September 2009

MSH (mesh) files define a 3D mesh, to be referenced by MMH files when creating models in the game.

MSH files are defined using XML source files with the extension .msh.xml. These files are run through the GraphicsProcessorMSH.exe program to produce binary files that can be used by the game directly.

GraphicsProcessorMSH [-outdir <out-dir>] [-platform <x360,pc,ps3>] [options] [-indir<input-directory> / <input-file>]

Other options include:

-mmdtogff[Undocumented]

msh.xml schema

(coming soon)