IsPartyAIEnabled

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Revision as of 22:51, 24 February 2010 by BryanDerksen (Talk | contribs) (looks okay, removing tag)

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Returns whether AI is enabled by the user for this creature.

int IsPartyAIEnabled(
object oCreature
);
Parameters:
oCreature
the creature to query
Returns:

TRUE if AI is enabled for this creature.

Source:

script.ldf

Description

The user can choose to selectively disable AI on a per-creature basis.