GetWeaponStrengthModifier

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Revision as of 23:24, 12 February 2010 by BryanDerksen (Talk | contribs) (looks alright, removing tag)

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This function gets the Weapon Strength Modifier from the Combat Interaction data on oAttacker

float GetWeaponStrengthModifier(
object oAttacker,
int nRightHandWeapon = TRUE
);
Parameters:
oAttacker
the creature whose combat interaction data we are querying
nRightHandWeapon
TRUE by default, set to FALSE to return the left hand weapon value
Returns:

Returns the Weapon Strength Modifier from the combat interaction data of oAttacker

Source:

script.ldf

Description

This function gets the Weapon Strength Modifier from the Combat Interaction data on oAttacker


See also

GetWeaponStrengthModifier