Difference between revisions of "GetTacticConditionObject"

From Dragon Age Toolset Wiki
Jump to: navigation, search
m (1 revision: Importing auto-generated function articles)
(description was split, splicing back together)
Line 2: Line 2:
 
{{dafunction
 
{{dafunction
 
|name=GetTacticConditionObject
 
|name=GetTacticConditionObject
|brief=Returns the ID number of the party member being referenced in
+
|brief=Returns the ID number of the party member being referenced in those conditions which are generated on a per-follower basis.
 
|param1type=object
 
|param1type=object
 
|param1name=oCreature
 
|param1name=oCreature
Line 15: Line 15:
 
}}
 
}}
  
== Description ==
+
<!-- == Description == -->
 
<!-- This section contains the full description from the functions comments. Do not change unless you are confident these are incomplete or incorrect. -->
 
<!-- This section contains the full description from the functions comments. Do not change unless you are confident these are incomplete or incorrect. -->
those conditions which are generated on a per-follower basis.
 
  
 
<!-- == Remarks == -->
 
<!-- == Remarks == -->

Revision as of 22:50, 24 February 2010

This page was generated by Sunjammer's Dragon Age Script Parser.

The parser extracted and matched all the information required to the best of its ability however the parser relies on the source file, and especially a function's comments, to be correctly formatted. If the source file was not correctly formatted the information presented may be incomplete.

This page should be reviewed by a knowledgeable scripter as it may require updating. If an issue with the source file is identified it should be reported to BioWare.

Please remove the {{Generated}} tag once the page has been confirmed or corrected.

Returns the ID number of the party member being referenced in those conditions which are generated on a per-follower basis.

object GetTacticConditionObject(
object oCreature,
int nIndex
);
Parameters:
oCreature
the creature to query
nIndex
the tactic index
Returns:

The ID number of the party member.

Source:

script.ldf